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Thread: Patch Notes

  1. #1
    Battlehouse Inc.
    Join Date
    Jun 2014
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    15

    Patch Notes

    Recent game updates:

    **NOTE: Starting December 30, 2016, all new Patch Notes will be posted on this page: https://www.battlehouse.com/category/patch-note-tr/**

    December 29, 2016
    - 30% higher combat stats on these units: T-90, Elite T-90, Mi-24D, Elite Mi-24D, MQ-8B, Elite MQ-8B, BRDM-3, Elite BRDM-3, Elite TOS-1A, Elite HZ-9, and Elite BTR-90
    - 30% faster repair times on these units: HZ-9, Elite HZ-9, MQ-8B, Elite MQ-8B, BMP-1, Elite BMP-1, MSTA, Elite MSTA

    December 22, 2016:
    - This week only: FASCAM, M777 Howitzer, HEL, Quadmount and C-RAM turret weapon blueprints, plus rare unit blueprints, can be purchased with Hardware in the Hardware Prizes Store. Act now – these offers expire on December 29!

    December 15, 2016
    - New levels are now available for the advanced turret weapons FASCAM, M45 Quadmount, C-RAM, High Energy Laser, and M777 Howitzer. Upgrade them all to Level 16 for more defensive power! (you’ll find blueprints for Levels 11-16 in the Event Prizes store under “Turret Weapons”).

    December 9, 2016:
    - Turret Emplacements now give 5% extra range to the mounted turret weapon when the Emplacement is Level 11 or higher.

    November 14, 2016:
    - Reinforcement units can no longer be donated to Clanmates in a different map region. This is the same change that was implemented in Days of Valor recently.

    October 27, 2016:
    - Turret Emplacements can now be upgraded to Level 18 for greater HP with the same repair time.
    - Turret Emplacement Levels 9 and up can now be reached at lower TOC levels than before.

    October 20, 2016:
    - Loot double ONP during this week�s Fugitive event!
    - Improved security teams for Hotel, India, Juliett, and Kilo leaders at Level 2 and Level 3, and Delta leaders at Level 3.

    October 11, 2016:
    - All non-Elite blueprint units, like the Gaz Tigr and TOS-1A, now gain double the stat bonus from Health and DPS upgrades at all levels. These upgrades are available on your Research → Unlock & Upgrade menu.

    October 4, 2016:
    - The T-90, MSTA, Combat Engineer, Truck Bomb, and BRDM-3 now have 30% higher combat stats.
    - The Combat Engineer, BMP-1, Truck Bomb, and BRDM-3 now take 30% less time to repair.

    September 29, 2016:
    - All TOC Leaders now have 50% higher stats at all upgrade levels. Check the Specials Store for details.

    September 22, 2016:
    - Anti-Infantry mines can now be upgraded to Level 15, plus Anti-Armor and Anti-Air mines can now be upgraded to Level 13.

    September 20, 2016:
    - We're making some tweaks to the calculation of bonus loot amounts for PvP battles. Starting at TOC L5, there is now a small loot penalty for attacks against players two or more TOC levels below yours, and the loot bonus when attacking a player of higher TOC level is reduced. For more details, check the forum thread here:
    https://www.battlehouse.com/forums/showthread.php?2101

    September 09, 2016:
    - Ballistic Armor, AP Ammunition, and Laser Sights for all Elite Units now give double the bonus stats. Check Event Prizes -> Unit Equipment for details.

    August 31, 2016:
    - Turret Emplacements at L11-L15 now gain 100% more HP with level upgrades.

    August 19, 2016:
    - When your Warehouse contains more than one stack of the same type of missile, the smallest stack will now be used up first, before drawing from larger stacks. This should help use Warehouse slots more efficiently.
    - Fixed a rare crash in the Battalion management GUI

    July 26, 2016:
    - The Elite Ka-50, Elite TOS-1A, Elite T-90, Elite BMP-1, Elite MSTA, and Elite Mi-24D now have 20-100% higher combat stats and take 20-30% less time to repair. Plus, the Combat Engineer, Sapper, Truck Bomb, Elite Truck Bomb, Ka-50, MSTA, BMP-1, Mi-24D, T-90, and TOS-1A now take 20-50% less time to repair.

    July 10, 2016:
    - Appearance of Facebook profile pictures in the game UI should be more up-to-date and less likely to show incorrect "?" marks now

    June 16, 2016:
    - Fixed a bug that prevented players from queueing more than one unit for training at a Barracks, Motor Pool, or Airfield.
    - New Mike Security Team Leaders are now available to protect your Hardware Depots, Leader Barracks, and Leader Academy. If upgraded to L3, Mike leaders become persistent security teams that protect your base even after the attacker retreats. Visit Store -> Event Prizes and hire new Mike leaders today!

    June 14, 2016:
    - The Uncommon/Rare/Epic rarity designations of building leader items now reflect the leader's upgrade level. There is no change to stats or availability of any leader item, this is only a change of the Uncommon/Rare/Epic designations.

    June 13, 2016:
    - Two battalion movement fixes: 1) When calling a battalion out of your home base, the battalion will now try to exit your base on the side closest to its destination, instead of picking a side randomly. 2) When calling a battalion to an empty land hex near your own base, sometimes the battalion would stop 1 hex short instead of entering the target hex. This has been fixed.
    - The TOW turret now consumes much less power at all levels.

    June 8, 2016:
    - Generators can now be upgraded to Level 14 for higher power output (requires TOC Level 8).
    - The BRDM-3 and Elite BRDM-3 now feature upgradable health and damage, just like most other units.

    June 4, 2016:
    - Hardware Depots can now be upgraded to Level 6 for additional Hardware storage space.

    April 28, 2016:
    - More Hardware
    - Hardware can now be obtained from fighting selected levels of War Pirate and John Hamilton on the Single Player menu! Start looting hardware from the eighth, sixteenth, and final bases.

    April 21, 2016:
    - The TOS-1A, Elite TOS-1A, BMP-1, Elite BMP-1, Elite Panzer IV, Elite MSTA, Elite BRDM-3, Elite HZ-9, and Elite Ka-50 now have 20-40% higher combat stats.
    - Plus, the Combat Engineer, Sapper, Truck Bomb, and Elite Truck Bomb now take 20% less resources and time to repair.

    April 20, 2016:
    - It is now possible to "bump" an incoming enemy battalion out of a hex if your own battalion can get there first. This stops the use of "ghost battalions" to lock down areas on the map. For more details about this update, please check our Thunder Run forum thread: http://forums.spinpunch.com/showthread.php?2006

    April 8, 2016:
    - Region Map now has a "Find Targets..." menu with buttons to quickly locate the nearest Quarry for a particular resource, as well as special event and special resource bases.

    April 5, 2016:
    - Increased the number of bookmarks that can be stored to 200 per map region. Plus, you will now get a warning message when you hit this limit. (previously, when you added more than 64 bookmarks per region, the oldest bookmark would be deleted automatically).

    April 4, 2016:
    - Fixed a bug that caused incorrect low-power status during replays. New replays recorded from today onwards will show the correct power status as it appeared during the battle.

    April 2, 2016:
    - For a limited time only (April 2 to April 7), a few leaders who weren't available during the last special event can be purchased with Hardware in the new Hardware Prizes Store. (clarification: Only a select few leader items will be available for Hardware. Most leaders and all blueprints are still only available for ONP, as usual).
    - Plus, to help you stock up, Berkman's Terrorist Camps on the Multiplayer Map now have 30-50% more Hardware to loot. Hurry, increased Hardware available only from April 2 to April 7!

    March 24, 2016:
    - Battle Replays are now available - Click here to read more
    - The TOS-1A, Mi-24D, RDM-3, and T-90 now have 20-40% higher combat stats.
    - The Combat Engineer and Truck Bomb now cost 20% less resources to build and repair.

    March 18, 2016:
    - For a limited time, Red Pole's Terrorist Camps on the Multiplayer Map now have 30-50% more Hardware to loot. This week only.
    - Maximilien has returned to Gundar.
    - Fixed a bug that caused the game to crash when viewing the post-battle reward screen for this week's Single Player event.

    March 11, 2016:
    - The Mi-24D, T-90, MSTA, and Ka-50 now have 20-40% higher combat stats.

    March 10, 2016:
    - Combat speed is now remembered and set to your previous setting again when launching an attack.

    March 03, 2016:
    - For a limited time, Gashi's Terrorist Camps on the Multiplayer Map now have 30-50% more Hardware to loot.

    March 02, 2016:
    - Units that spawn security teams when destroyed, such as the BMP-1 in Thunder Run, will no longer spawn a security team if they start the battle with less than 10% health, as indicated by the "yellow wrench" icon. (This change does not apply to buildings that spawn security teams, only units).
    - Fixed a bug that caused missiles/CAS/XM rounds to do damage against friendly units.

    February 25, 2016:
    - The "Instant Battle Heal" item has been renamed to "Field Repair Kit". There is no change to its function, this is only a name change.
    - The "Instant Repair" item has been renamed to "Home Base Repair Kit", and it can no longer can be used in battle. (note: it was usually a bad choice to use this item in battle anyway, since it is generally more valuable when used outside of battle to repair buildings and Base Defenders).
    - These changes are intended to reduce confusion about our two instant repair items. See the updated item descriptions for precise details on how they work.

    February 16, 2016:
    - You can now view battle history for any individual Clanmate using the Player Info -> Battle History button. (note: this only shows PvP battles that took place while the player was in your Clan).
    - Fixed battle log unit casualty lists for special-event base defences (the attacker's and defender's unit casualty lists were swapped).

    February 12, 2016:
    - Maps 600, 601, and 602, in which alt accounts are not allowed, now offer 200% increased PvP Points per battle.

    February 10, 2016:
    - The Map 400 region will close on March 15 at 1700 GMT, after which any remaining players will be moved automatically to a different map.

    January 30, 2016:
    - New "Show Deployments" button on the Battle Log shows where an attacker deployed units against you. Use this to find and fix weaknesses in your base defence!
    - New XP levels up to Level 60 are now available! Here are the XP amounts for the new levels;
    Level 51: 6768227, Level 52: 72420030, Level 53: 77489432, Level 54: 82913692, Level 55: 88717651, Level 56: 94927887, Level 57: 101572838, Level 58: 108682937, Level 59: 116290742, Level 60: 124431094

    January 29, 2016:
    -The Thunder Dome 300 region will close on February 29 at 1700 GMT, after which any remaining players will be moved automatically to a different map.

    January 25, 2016:
    - Clan battle logs: You can now view the battle logs of your Clanmates! Use the "Clan" button on your Battle History menu.
    - More battle history! The Battle History is no longer limited to showing the last 50 battles. Starting today, all your battle logs will be stored at least 30 days for future viewing. (if database load permits, we will keep more than 30 days of history in the future).
    - More chat history! Clan, Regional, and Global chat channels now allow scrolling back to view previous messages.
    - Fixed a bug that would cause your Clan's custom chat welcome message not to appear at the top of Clan chat when logging in.

    January 20, 2016:
    - Added achievements for completing the new Lima L1 and L2 leader sets.

    December 31, 2015:
    - The TOS-1A, Elite TOS-1A, Stinger Gunner, and Elite Stinger Gunner now have 20-40% higher combat stats.

    December 29, 2015:
    - L2-5 Hardware Depots can now store up to 100% more Hardware.

    December 11, 2015:
    - Stat penalties have been removed from L1-L20 TOC leaders, and L21-40 leaders now have 2% lower stat penalties.
    - Red Pole now gives Gaz Tigr as a final completion reward.
    - Mr Skilling now gives BTR-90 as a final completion reward.

    Testing

    December 8, 2015:
    - Fixed a bug where the Auto-Resolve calculation was not taking into account damage-over-time (burning) effects. Units that have damage-over-time weapons should now perform much better in Auto-Resolved battles.

    December 3, 2015:
    - Player aura effects that do not come from activated boosts - like Damage Protection, Blitz Victory attempts, CC/TOC Leader bonuses, and Leadership Changes - no longer count against the maximum limit of 4 activated boost auras.

    November 17, 2015:
    - The Mortarman's uniform is now redder and his mortar rounds now produce a smoke trail. This is a visual change only, to make Mortarmen easier to see in a crowd of infantry. There has been no change to combat stats.

    November 8, 2015:
    - Battalion-vs-battalion combat can now be Auto-Resolved directly from the Multiplayer Map. Click an enemy battalion next to your own forces and choose "Auto-Resolve" to carry out the battle instantly. This applies only to map regions that already have the "Auto Resolve" feature enabled (Maps 600-602).

    November 5, 2015:
    The T-90, Elite T-90, MQ-8B, Elite MQ-8B, and Gaz Tigr now have 20-40% higher combat stats

    October 24, 2015:
    - Fixed a bug that caused the Multiplayer Map to close when an enemy battalion evaded your attempt to Spy or Attack.
    - Reduced the intensity of camera shake effects by 50%.

    October 22, 2015:
    - The BRDM-3, Ka-50, HZ-9, TOS-1A, Elite BMP-1, and MSTA now have 20-40% higher combat stats.
    - Fixed a game disconnect issue that could happen in rare cases during an AI attack.
    - Fixed "Post Screenshot" image previewing.

    October 3, 2015:
    - The BTR-90, T-90, BMP-1, Combat Engineer, Truck Bomb, and MQ-8B now have 20-40% higher combat stats.

    September 30, 2015:
    - Fixed a bug that was causing the Player Info screen to hide the Send Invite button and display "Member of ?" for players not currently in a Clan.

    September 19, 2015:
    - See who's online: the "Your Clan" menu now displays online/offline status of your Clanmates.

    September 15, 2015:
    - Battalion management menu now groups together units at the same health level.
    - When transferring units into or out of a battalion, you can now hold down the mouse button to transfer multiple units rapidly. You can also use the right mouse button to transfer the most damaged units of each type out of Reserves, instead of the healthiest units.

    September 12, 2015:
    - For a limited time, Maps 600-602 have been added as special regions with an enforced "no alt account" policy, plus a new "Auto-Resolve" feature for battalion attacks. Click Transmitter -> "Relocate Base" to try out the new Maps 600-602 for alt-free gameplay.

    September 8, 2015:
    - New: right-click on the Multiplayer Map to clear away the current pop-up menu. (thanks to a player suggestion!)
    - Fixed a bug that prevented mouse clicks from being detected underneath the Multiplayer Map drop-down menu.

    September 7, 2015:
    - Network lag removed from battalion management: moving units between battalions and Reserves now happens instantly.
    - It is now possible to call a battalion to any empty hex in the Multiplayer Map. Just click on the empty hex to select it, then click "Call Battalion".

    August 29, 2015:
    - In response to the problem with Clan leaders who stop playing the game, the support team now has the ability to "Demote" an existing leader. If you're Clan has an inactive leader, you can report it by contacting support - if the leader has been inactive for more than three weeks, the support team will demote the player to rank IV.
    A new leader will be appointed according to the normal succession rules - it chooses the player with the highest current rank, then highest player level, then highest account age.

    August 28, 2015:
    - T-90, Elite T-90, TOS-1A, and Elite BRDM-3 now have 10-30% higher combat stats

    August 22, 2015:
    - Reverted the Region Map color scheme change, due to player feedback that the new, lighter color for enemy names wasn't clearly readable against the desert island backdrop.

    August 18, 2015:
    - Multiplayer Map label colors updated for better clarity: enemy names now appear in light yellow text, to avoid confusion with red-colored Supply quarries.

    - The Multiplayer Map label font now shrinks a bit smaller when the map is zoomed out.

    - The Multiplayer Map "Attack" button was showing incorrectly in some cases where you could Spy on an enemy battalion, but did not have any units able to attack it (for example, when the battalion was next to your home base, but you did not have any battalions ready to attack it). For consistency with the regular "Attack" button, which is disabled in these cases, the Multiplayer map "Attack" button will also be disabled.

    August 6, 2015:
    - Tactical Ops Center leader training program available; the Leader Barracks and Leader Academy now available starting at TOC Level 4.

    August 5, 2015:
    - Core Infantry and Armor units can be upgraded to Level 12. This includes Riflemen, Mortarmen, Machine Gunners, Javelin Gunners, Snipers, HMMWVs, M1064A3 Mortars, Stryker ICVs, M109 Paladins, M2 Bradleys and M1 Abrams.

    August 1, 2015:
    - To reduce clutter, player Call Sign Ranks like 'CPT.' will be omitted from the labels of Multiplayer Map bases and battalions. (to see the player's rank, click the base or battalion, it will still be displayed on the tooltip).

    July 25, 2015:
    - After battalion attack errors such as "Target Not Found", the Regional Map should now return you to the place you were viewing more reliably, instead of closing and sending you back to your home base screen.

    July 14, 2015:
    - Fixed an issue where destroying some Tactical Ops Centers in Single Player and Terrorist Camp battles would give less Fuel and Supply loot than intended.

    July 8, 2015:
    - The Multiplayer Map can now be used while the Transmitter or Reserves Bay is upgrading.

    July 7, 2015:
    - Added "Don't show this message again" option to the post-battle screen for battalion fights. If you enable this, you will be taken back to the Multiplayer map immediately after each battalion battle, skipping the usual post-battle message.

    June 27, 2015:
    - There was a bug in the latest release of Single Player events in Thunder Run. Too much Hardware resource was dropping from opponents on the Single Player menu and a correction has been deployed to fix this. The Hardware resources have been added to terrorist camps on the Multiplayer map to achieve the intended balance.

    June 22, 2015:
    - The amount of Hardware that can be looted from The Merchant, War Pirate, Guerilla, and the Hot Gates has been adjusted; lower-level bases now have less Hardware, while higher-level bases have more Hardware.

    June 20, 2015:
    - Player bases can now randomly be repositioned to within 4 hexes of the edge of the regional map (down from 10 hexes), allowing the very edge of the TR islands to be colonized.

    June 17, 2015:
    - There is now a chance to find Hardware when collecting the War Chest

    June 5, 2015:
    - The Warehouse has more space available at every level! Win more loot and collect daily rewards from the War Chest! Click your Warehouse, then click "War Chest" for a daily free gift.

    June 1, 2015:
    - The left-hand bar that displays items usable in combat now allows scrolling, so you can launch any missile/spell from your inventory, instead of being limited to just the first few entries.

    May 24, 2015:
    Hitlist bases now have 25% lower resource loot.

    May 21, 2015:
    - Updated Facebook profile pictures should take effect in-game within 1 day of the change. Previously, some profile pictures had been "frozen" to old versions for several days.

    May 21, 2015:
    - Ballistic Armor now provides twice the toughness bonus (4% instead of 2%) to the following units:
    Machine Gunner, Javelin Gunner, HMMWV, Gaz Tigr, Stryker, M1064, M1 Abrams, Ka-50, HZ-9

    - Laser Sights now provide twice the range bonus (4% instead of 2%) to the following units:
    Machine Gunner, Stryker

    - AP Ammunition now provides twice the damage bonus (8% instead of 4%) to the following units:
    HMMWV, Stryker, M1064

    Ballistic Armor, Laser Sights, and AP Ammunition are available in the Event Prizes store during special event weeks.

    May 15, 2015:
    - Hit List missions now available from TOC Level 4 upwards. Defeat Callan by clicking on "Attack" and then "Hit List".

    May 12, 2015:
    - Daily Expeditions have been upgraded to the new "War Chest" in the Warehouse. Click your Warehouse, then click "War Chest" for a daily free gift!

    May 7, 2015:
    - Player levels and resource loot amounts adjusted in Hitlist to balance rewards with other game content systems.

    May 6, 2015:
    - Share your Victories! New "Screenshot" button lets you quickly post screenshots from your base, Player Info, and Battle Logs on Facebook.

    April 30, 2015:
    - Fixed a glitch where a battalion moving to guard a quarry was able to "sneak" into the quarry if it was conquered by an enemy before the battalion arrived. From now on, battalions on the way to guard a quarry will be recalled back to home base if the quarry is conquered before they arrive.
    - If any of your quarries became infected with a "sneaky" enemy battalion due to this glitch, abandoning and then re-conquering the quarry should clear it out.
    - Support for high-DPI (Retina) displays has been added. Players with Retina Macs and similar high-resolution screens will now see sharper graphics.

    April 27, 2015:
    -Achievements under the "ON Points" category have been moved to the "Legacy" category for now, as these achievements cannot currently be obtained.

    April 23, 2015:
    - Player levels now extend up to L50. In addition, XP is now given for all turret techs and building upgrades (including barriers).
    - Players who've already accomplished these upgrades have been credited for the newly-added XP retroactively. Check your in-game Messages for details.

    April 6, 2015:
    - Fixed a bug where players who uninstalled the game on Facebook were removed from their Regional Map region prematurely.

    March 31, 2015:
    - Adopt a Call Sign! Your new Call Sign will appear instead of your regular name in game chat and battles. Choose carefully - Call Signs are permanent! To get started, click your portrait at top-left to open Player Info, then click the "Pencil" icon next to your current name.

    March 25, 2015:
    - Fixed a display glitch where battalions were sometimes shown without a "flame" icon when still under attack by the enemy.

    March 18, 2015:
    - Due to a server glitch, players who researched additional levels of the MG Tower and Mortar turret weapons, after upgrading their defence systems to changeable turrets, did not receive any XP for this research. Affected players will receive the XP they are owed on their next login, along with a message from Candace explaining what happened.
    - The amount of XP awarded for MG Tower and Mortar turret weapon research equals the amount of XP you would receive if you upgraded all your in-base MG Towers and Mortar Emplacements under the old, non-changeable turret system. Therefore, players end up with the same XP regardless of when they switched to the new system.

    March 13, 2015:
    - Fixed a bug where Elite HZ-9 units were being produced at the level of your normal HZ-9 tech research instead of at the level of your Elite HZ-9 tech research.

    March 5, 2015:
    - The ALL NEW Hardware resource is now available! Destroy Kim Hyung Soo's forces in the Single-Player Poacher event and start looting precious Hardware with the ALL NEW Hardware Depot building.
    - Hardware can be used to purchase valuable items such as the new Battalion Travel Speed Boost (found in Store -> Specials).

    February 13, 2015:
    - Fixed unlock requirement for TOC Level 7. After updating your defences to the new turret weapon system, the unlock requirement of having a "TOW Emplacement Level 5" building in your base changes to the new equivalent of having "TOW Level 5" tech researched at your Weapons Lab.

    - Fixed unlock/upgrade requirements for Sniper and Stinger Gunner. The GUI was not correctly displaying the Academy level required to unlock/upgrade these units.

    February 12, 2015:
    - New defensive system with changeable turret weapons is available. Click any Heavy MG Tower, Mortar Emplacement, or TOW Emplacement, then click "Update System" to convert your existing turrets into new changeable emplacements, which will be at equal or higher level to your old turrets. This will allow you to customize your defences and equip powerful new weapons.

    February 9, 2015:
    - Fixed a bug where players were sometimes unable to equip items into slots on buildings or units.

    February 3, 2015:
    - Battalions can now pass through a hex that is the destination of another battalion, as long as it passes before the other battalion arrives. This prevents battalions from becoming "trapped" by far-away enemies.

    January 22, 2015:
    - New battle speed controls allow you to speed up combat gameplay as much as 200%. Look for the new controls at the right-hand side of your game window during combat!

    January 19, 2015:
    - For a limited time only, win Gold for fighting Callan's Mobile Bases. Go to Attack -> Hit List to get started. Check your Missions for more details on the new Gold rewards.

    January 7, 2015:
    - Player info statistics are now updated to include information such as detailed PvP stats, total damage and loot rankings, and stat history spread across all game seasons. Open up the Player Info window by clicking on your portrait, then click on "Statistics" to see where you rank!

    December 19, 2014:
    - All units that require blueprints to unlock are now upgradeable to Level 15. (new: Stinger, Elite Stinger, T90, Elite T90, Hz9, Elite HZ9, TOS-1A, Elite TOS-1A, Elite Gaz Tigr, Elite BRDM3, Elite MSTA, MI24, Elite MI24, MQ8B and Elite MQ8B).

    December 18, 2014:
    - Gain the strategic advantage against your rivals with ALL NEW building levels!
    -Level 8 Tactical Ops Center
    -Level 11+ HESCO Barriers
    -Level 11+ Generators
    -Level 8+ TOW Emplacement
    -Level 14 Academy, Maintenance Bay, and Maintenance Hangar

    December 14, 2014:
    - NEW Expeditions are now available in the in-game store for players with a Tactical Ops Center Level 3 or higher. Go to Store -> Specials to start your Expedition TODAY!

    December 13, 2014:
    - Speed-ups are now FREE on most construction, upgrades, or research with less than five minutes remaining.

    December 11, 2014:
    - The Combat Engineer, Sapper, Truck Bomb, and Elite Truck Bomb are now upgradeable to level 15.

    November 29, 2014:
    - Academy, Maintenance Bay, and Maintenance Hangar now upgradeable to L13. GAZ Tigr, BMP-1, MSTA, and BRDM-3 units can be upgraded to level 15.

    November 17, 2014:
    - Fixed a glitch that prevented the "Find Match" button from working in Non-Map PvP regions.

    November 11, 2014:
    - Major lag fixes - gameplay should feel much smoother during intensive battles. Also fixed the additional lag that was happening at >50% base damage in some PvP battles.

    November 6, 2014:
    - Promo items from the Facebook Fan page should now be delivered more reliably, without needing to close the game first to receive them.

    October 25, 2014:
    - Achievements for the Cyclops event should now be awarded correctly to players who have completed the appropriate levels.

    October 21, 2014:
    - "Search Players" feature is now available on the Clan menu.

    October 20, 2014:
    - TOC L5+ players can win Valor Points, Achievements, and resources from the new "Hit List" option in the Attack menu! Go to Attack -> Hit List to get started.

    October 13, 2014:
    - Barriers L9 and L10 are now available to players at TOC Level 7.

    October 10, 2014:
    - Fixed a bug in the way "Conquests" were calculated after a battle. In order for an attack to count as a "Conquest", the following conditions must all be met:
    - You won the battle
    - The battle took place at the opponent's home base (battalions/quarries do not count)
    - The opponent's level was the same as yours, or higher
    - The opponent was either an AI, or a human player who is not your friend

    October 9, 2014:
    - Fixed an issue with Chrome v38 and later that would cause game art to not download properly.

    October 8, 2014:
    - Fixed a glitch where the "Return Home" button briefly became un-clickable.

    October 3, 2014:
    - Unlock new Combat Achievements for conquering strongpoints and stealing player resources.

    September 21, 2014:
    - Don't miss out: Build the all-new Logistics Dispatch to collect bonus resources.

    September 19, 2014:
    - New Websockets connection technology reduces chance of network disconnection errors by up to one half.

    September 16, 2014:
    - Fixed a glitch where players were temporarily not able to move turrets and barriers inside quarries they own.

    September 11, 2014:
    - Players at Tactical Ops Center Levels 5 and 6 can now build up to 22 land mines, provided that Minefield Size is researched to the appropriate level.

    September 9, 2014:
    - Level 9 and Level 10 Weapons Lab and Weapons Factory are now available at Tactical Ops Center level 5. Upgrade now and start researching stronger mines.

    August 25, 2014:
    - New artwork for barriers defending your base. Fight in style. Combat stats are not changed.

    August 24, 2014:
    - BMP-1 and M1 Abrams now have more hitpoints, Elite BMP-1 has more damage and Sniper has lower training and repair time.

    August 22, 2014:
    - When a quarry guarded by a battalion is conquered, any remaining units in the battalion that did not appear during the battle (e.g. air units at underground quarries) will be set to zero health and returned to home base along with the rest of the guard battalion. This fixes a glitch where some of the guard units could get "stuck" in a quarry after it is conquered.

    August 21, 2014:
    - Fixed a bug where combat items like missiles were not immediately available when launching an attack against a battalion using the Regional Map's new Attack button.

    August 17, 2014:
    - M1064A3 Mortar, M2 Bradley and Kamov Ka-50 now have more hitpoints, and Elite Ka-50 has higher damage.

    August 14, 2014:
    - Fixed a bug where some quarries (including strongpoints) could be conquered without a fight after they are abandoned by another player.
    - Weapons Factory, Weapons Lab, Minefield Size, Anti-Armor Mines and Anti-Air Mines are now upgradeable to L10.

    August 10, 2014:
    - HMMWV and Stryker now have more hitpoints, Stinger Gunner has lower repair time and faster rate of fire, and Elite Stinger Gunner has lower repair time.

    August 5, 2014:
    - Weapons Factory, Weapons Lab, Minefield Size, Anti-Armor Mines and Anti-Air Mines are now upgradeable to L9.

    August 4, 2014:
    - M1 Abrams now has more hitpoints and faster movement speed, Sniper has lower repair time, BTR-90 has more hitpoints, and Elite BTR-90 has higher damage.

    July 27, 2014:
    - MSTA and M2 Bradley now have more hitpoints, Javelin Gunner has faster of rate of fire and higher damage, and Elite MSTA has higher damage.

    July 22, 2014:
    - Weapons Factory, Weapons Lab, Minefield Size, Anti-Armor Mine level 8 and Anti-Air Mine level 7 upgrades are now available.

    July 21, 2014:
    - Fixed an issue where some Range Boost items were incorrectly boosting unit movement speed instead of weapon range.

    July 20, 2014:
    - Humvee and M1064A3 Mortar now have more hitpoints.
    - T-90 MBT has faster of rate of fire and more hitpoints, and Elite T-90 MBT has faster of rate of fire and higher damage.

    July 16, 2014:
    - All U.S. armor units, plus the BTR-90, Elite BTR-90, and MTSA can now be upgraded to Level 10.

    July 12, 2014:
    - Updated the base damage calculation so Minefields are no longer included. This means you can again obtain 100% base damage by destroying all the buildings in an enemy base, without having to trigger all mines to explode.

    July 11, 2014:
    - Fixed a bug where units attacking a quarry or strongpoint would sometimes move towards scenery like ponds and mountains instead of attacking enemy targets directly. Units have now been informed that ponds and mountains are harmless and to pursue the real enemy instead.

    July 8, 2014:
    - Weapons Factory and Weapons Lab can now be upgraded up to level 7, with new Minefield Size level 7, Anti-Armor Mine level 7 and Anti-Air Mine level 5 tech upgrades.
    - Hostile battalions on the Regional Map now have both "Spy" and "Attack" options. Note that if you "Spy" before attacking, the defender might move their battalion to a different spot to prevent your attack.

    July 6, 2014:
    - The responsiveness of the game was improved when switching between home base and Spying.

    July 5, 2014:
    - Players will now receive a special bonus gift on their birthday, if their birthday is in their Facebook profile and the player has given the game permission to access it.

    July 4, 2014:
    - The "Spy" button for hostile battalions on the Regional Map is now an "Attack" button. Clicking this will immediately launch an attack on the enemy.

    July 2, 2014:
    - Rifleman, Machine Gunner, Mortarman, Javelin Gunner, Sniper, Stinger Gunner and Elite Stinger Gunner can now be upgraded up to level 10.

    June 27, 2014:
    - Anti-air mines now available. Can only be detonated by aircraft. Create them from Weapons Lab.

    June 20, 2014:
    - "Build an anti-armor landmine" mission had a bug where it did not register completion properly. This is fixed now.
    - Fixed a glitch where the Build->Defense menu became inoperative when the maximum number of Minefields was built

    June 15, 2014:
    - Units can now be dismissed directly from Base Defenders or from Reserves using the Dismiss tab in the Army Menu.

    June 10, 2014:
    - Improved messages for situations where Player A attempts to attack a battalion or base that has entered battle or moved before Player A has hit the "Attack" button.
    - Added code to save Leaderboard and PvP stats at end of Season 1, which ends 6/12/2014 at 17:00 GMT, so stats can be reset for start of Season 2.

    June 9, 2014:
    - Improved usability of prize messages sent to winners of Clan tournaments.

    June 6, 2014:
    - Anti-armor mines now available. Can only be detonated by armor vehicles, but do damage to infantry in blast radius. Create them from Weapons Lab.

    June 2, 2014:
    - Anti-infantry mines now only detonate on infantry, and not armor. Armor in blast radius still takes damage.

    May 31, 2014:
    - Weapons Lab and Weapons Factory buildings, as well as anti-infantry mines released. Buildings available from Buildings -> Production menu.
    Last edited by Sandra Lee; 11-14-2016 at 04:52 PM.

  2. #2
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    Reserved for future updates.

  3. #3
    Administrator bh-cameron's Avatar
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    **NOTE: Starting December 30, 2016, all new Patch Notes will be posted on this page: https://www.battlehouse.com/category/patch-note-tr/**

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