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Thread: Feedback on how to improve SG

  1. #91
    Junior Member
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    Oct 2016
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    Also, sorry i forgot to ask - is there mobile version of this game in development?

  2. #92
    Junior Member
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    Sep 2016
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    I believe the donated troop stays at the sender's level if the sender's level is higher than the receiver's...

  3. #93
    Hello, new to the game, noticed that the warehouse is too small. At least give us the option to expand it, or build another one. Four slots is just too small. Thank you !

  4. #94
    Battlehouse Inc. bh-alan's Avatar
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    Jun 2015
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    Quote Originally Posted by Ralph.493 View Post
    Hello, new to the game, noticed that the warehouse is too small. At least give us the option to expand it, or build another one. Four slots is just too small. Thank you !
    Thanks for the feedback @Ralph.493 I'll relay this to the team

  5. #95
    Hello and thank you. Also, sometimes I receive the free daily troops from FB Community page, sometimes I do not.

  6. #96
    Junior Member Bob.546's Avatar
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    Nov 2017
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    Lightbulb

    Hi ,

    i think it would be better to have : more levels on( warehouse ,storages), additional troops type especially SGs it bears the game name (i've expected a giant or a monster), healing damaged troops (all of'em), new yards designs , multible flasks and(mana,dark mana, wood) gatherin' , different walls types ,troops manual control instead of AI v2.0 and also a mobile app would be great

  7. #97
    Battlehouse Inc. bh-alan's Avatar
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    Quote Originally Posted by Bob.546 View Post
    Hi ,

    i think it would be better to have : more levels on( warehouse ,storages), additional troops type especially SGs it bears the game name (i've expected a giant or a monster), healing damaged troops (all of'em), new yards designs , multible flasks and(mana,dark mana, wood) gatherin' , different walls types ,troops manual control instead of AI v2.0 and also a mobile app would be great
    A lot of suggestion here but still we appreciate the feedback on the game. Rest assured that this will be noted and will be relayed to the team. (I can't promise anything though)

  8. #98
    Junior Member Bob.546's Avatar
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    Nov 2017
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    Quote Originally Posted by bh-alan View Post
    A lot of suggestion here but still we appreciate the feedback on the game. Rest assured that this will be noted and will be relayed to the team. (I can't promise anything though)
    plz , just srart with phantoms glitch they stuck hitting castle or clan hall with no damage .. i think they do this only when finished all towers n they r inside or too close to these 2 buildings .. coding warehouse upgrades would be great too

  9. #99
    Junior Member Bob.806's Avatar
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    Dec 2016
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    Your server lags far too badly

    Your server sucks ass when I attack someone the game lags so F-ing bad i almost always lose. Otherwise I would love this game but the server lag issues is beyond ridiculous.

  10. #100
    Junior Member axe-man's Avatar
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    Dec 2017
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    UgoR - Alliance wars, ability to revenge attack as an alliance...

    This 'feature' showed up in the game recently but only lasted for about 1 day. I expect some of the higher ranked clans were opposed to it; however, it made a lot of sense. Some players get targeted more than others and at times of day while they are not able to play the game. This feature would allow a player who is online to be able to revenge on their behalf. Further, a stronger player could do the revenge and have a better chance at recouping the lost trophies. If we cannot have a world map, then at least, give us this option, pleeeeeaaaasssseeee.

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