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Thread: TOS ONP points

  1. #11
    Senior Member h0neybadger's Avatar
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    Quote Originally Posted by bh-dan View Post
    We're aware the TOS-1A is in high demand for rising players. Keep an eye on the patch notes next week
    This is getting silly...

    some of us had to get 700K onp to get this,, so you make it easier and more people get it.. whats the point anymore.. bust your butt to get the new stuff and you make it simple so the 1 hour a week player can get it

    if you wanna slow the TOS down.. stop making super weapons etc.. just allow more weapon platforms

  2. #12
    Senior Member Bastian's Avatar
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    Quote Originally Posted by h0neybadger View Post
    This is getting silly...

    some of us had to get 700K onp to get this,,[...] so you make it simple so the 1 hour a week player can get it
    While this may not be what BH is doing, any online game I have played before worked like this. You "bust your butt" and "pay" more for earlier and longer access to game items than other players.

    Is that fair? No. Is that how it works - yes.

    Player retention and appeasing, sadly. Hell, give every player a TOS if they complete a single player campaign, but let the research levels be limited by player level AND if the blueprint was purchased or handed out for next to nothing.

    I'm tired of hearing every lvl 33 player bitch and moan. Put in over 2 years of daily playing time first, before you cry like a toddler who dropped his ice cream and demands another.

  3. #13
    Senior Member h0neybadger's Avatar
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    Quote Originally Posted by Bastian View Post
    I'm tired of hearing every lvl 33 player bitch and moan. Put in over 2 years of daily playing time first, before you cry like a toddler who dropped his ice cream and demands another.
    Yep.. that right there..

    or even try and focus on 1 account instead of 20 level 35 alts..

    Im afraid to say this game has almost run its course with me..

    make every base.. open to hit.. no matter what the level..

    no more shields when you get hit as it was on thunderdome

    and create a map for level 30 and under

    a map for 39 and under

    and the rest open to all.. if the lower levels want to come to those maps.. do so at your own risk

  4. #14
    Senior Member Bastian's Avatar
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    Quote Originally Posted by h0neybadger View Post
    and create a map for level 30 and under

    a map for 39 and under

    and the rest open to all.. if the lower levels want to come to those maps.. do so at your own risk
    One map for Lvl 39 and under is enough, if the +/- 4 level rule remains.

  5. #15
    Senior Member h0neybadger's Avatar
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    Quote Originally Posted by Bastian View Post
    One map for Lvl 39 and under is enough, if the +/- 4 level rule remains.
    I was only trying to appease all "new members"

    and if they choose to leave the safety of that map then they are fair game. The number of lower level accounts should allow for quite a bit of interaction and quick growth

  6. #16
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    Firstly h0neybadger not everyone has that many alts, believe it or not some people don't have any alts at all.

    I have to disagree with making every base open to hit as that will only encourage some people to hit the lowest level players I.E. even a level 35 player hitting level 10 players and those lower level players will get sick of being farmed and quit not only costing SP/BH player numbers but also money.

    A map or maps for level 39 and under sounds like a good idea or at least level 30 and under and still allow them to be friends and in clans of other maps.

    But what I think the original point of this thread was to make the ONP ratio more balanced and make lower level event bases(e.g. lvl 15) that can only be hit by people up to a certain level, what pisses me off about both types of event bases is that even people level 39 and higher can hit level 26 bases and with hardware event bases people just go in and destroy the hardware depot and leave everything else including enemy units untouched.

  7. #17
    Senior Member Bastian's Avatar
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    Quote Originally Posted by VonBraunsky View Post
    what pisses me off about both types of event bases is that even people level 39 and higher can hit level 26 bases and with hardware event bases people just go in and destroy the hardware depot and leave everything else including enemy units untouched.
    Event base level does not relate to player level.

    Regarding hardware: you can do the same

  8. #18
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    Quote Originally Posted by Bastian View Post
    Event base level does not relate to player level.

    Regarding hardware: you can do the same
    Yeah only if I'm willing to waste all my units hitting the higher level hardware event bases since all the level 26 bases are quickly looted

  9. #19
    Junior Member Vuqar's Avatar
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    WAITING excitedly

  10. #20
    Senior Member Bastian's Avatar
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    Quote Originally Posted by VonBraunsky View Post
    Yeah only if I'm willing to waste all my units hitting the higher level hardware event bases since all the level 26 bases are quickly looted
    I can always find plenty of bases available. Yes, it does take a few minutes of looking.

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