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Thread: Idea: ONP bonus

  1. #1

    Idea: ONP bonus

    Something I've noticed is that when it comes to ONP, a common tactic is simply to create a breach in one side of a map, hit the TOC, and win the mission.

    What about a reward for those who clear the map out?

    How about a bonus amount of ONP equal to the percentage of structure HP destroyed once the mission is done?

  2. #2
    Senior Member
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    Seriously?

    It's hard enough doing event bases with maxed out units and elite units that's why they only create a breach in one side of a map, hit the TOC and win the mission.

  3. #3
    I've got an idea - make the ONP bases easy enough so that a lvl 39 can actually stand a chance of getting a little ONP without a week's worth of repair. Make the ONP bases no stronger than is possible for our lvl 60 bases .... dump 1/2 the emplacements... 1/2 the defense ... cause WE sure can't put that much stuff into our bases ... I'd love to have 8 or 10 lasers and tows in my base...

  4. #4
    Senior Member Bastian's Avatar
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    I want a cave base... Infantry only

  5. #5
    Senior Member h0neybadger's Avatar
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    Quote Originally Posted by Bastian View Post
    I want a cave base... Infantry only
    and in keeping with that.. why not an air base?

  6. #6
    Senior Member Bastian's Avatar
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    Quote Originally Posted by h0neybadger View Post
    and in keeping with that.. why not an air base?
    Yes.

    [10 character bullshit]

  7. #7
    Junior Member Timmy.580's Avatar
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    Quote Originally Posted by john_k_butler View Post
    I've got an idea - make the ONP bases easy enough so that a lvl 39 can actually stand a chance of getting a little ONP without a week's worth of repair. Make the ONP bases no stronger than is possible for our lvl 60 bases .... dump 1/2 the emplacements... 1/2 the defense ... cause WE sure can't put that much stuff into our bases ... I'd love to have 8 or 10 lasers and tows in my base...
    great idea ,,,to bad game people don't care

  8. #8
    Senior Member Bastian's Avatar
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    Quote Originally Posted by Timmy.580 View Post
    to bad game people don't care
    That's where you are wrong. It's just not as easy as "writing a couple of lines of code".

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