"The fact that most Devs don't play the game is not (necessarily) intended as a criticism. Its common knowledge in the gaming industry Devs don't grind out the 2 to 3 hours per day PLUS the 10 to 20 hours of weekend playtime it takes to compete in the end game. I understand. The game is their job. I don't want to *work* in my free time. I don't want to *work* on the weekends. However, Devs and management are fooling themselves if they think they're in touch with key aspects of gameplay."
That is interesting point. If Devs don't find the game entertaining enough to play, What makes them think it is entertaining for anyone else?