Days of Valor Season 3 News

Days of Valor Season 3 News

This week Days of Valor features a Clan Tournament with new prizes, followed by the opening of Season 3!

Season 2 Finale Tournament

From June 22-29, rally your clan and head to the regional map for your chance to be the strongest clan of Season 2!

Tournament ends on June 29th, 2017 at 1700 GMT, at which point winners will be announced, and leaderboards will be reset for the new season.

Tournament Prizes

Clans ranked #1-#3:

  • Top 10 members of each clan will evenly share 10,000 (#1), 5,000 (#2), or 3,000 (#3) Gold.
  • Plus, all clan members will receive 500,000 Hardware each, as long as they earned at least 5 PvP points in battles during the tournament week.

Clans ranked #4-#10:

  • All clan members will receive 500,000 Hardware each, as long as they earned at least 5 PvP points in battles during the tournament week.

Season 3 Opens: June 29

Season 3 will begin immediately after the end of the finale tournament. The following changes are planned for Season 3:

  • A new map Hill 609 will open to all players.
  • Two older maps will be closed: Bardia and Keren.

Good hunting, Commanders!

Thunder Run: Hardware Loot Shift

Thunder Run: Hardware Loot Shift

New this week in Thunder Run:

  • In Single-Player bases and AI-controlled camps, 30% of Hardware loot is now shifted from Hardware Depots/Yards into the TOC.

This change is intended to solve the problem where players attack AI camps on the map, destroy Hardware Depots/Yards, but leave the TOC untouched, preventing fresh new camps from spawning.

From now on, players who want to loot all available Hardware must destroy the TOC, which will cause the camp to disappear and be replaced by a fresh new copy elsewhere on the map.

Good hunting, Commanders!

Firestrike: Vengeance Special Event

Firestrike: Vengeance Special Event

VENGEANCE

Welcome to the fifth special event in Firestrike!

Rogue scientist Anneke Harding returns to Gundar in a one-week scramble to defeat Single-Player and Multiplayer Map bases before time runs out.

Each of Harding’s special-event bases gives Prize Tokens which can be redeemed in the Store for exclusive rare items. Prize Tokens will only be available until the end of the event, June 29!

New Prizes

For high TOC level players, this event brings the AH-64D Longbow to Firestrike. This new aircraft plays a similar role as the MSTA, with greater HP and DPS than any core unit available up to TOC Level 15. Click below for full stats:

In addition, all players can use Prize Tokens to unlock stronger upgradable building stats or access any previously-released blueprints.

Special Event Structure

The Vengeance event follows the same pattern as the last few events.

Enemy bases are available at four difficulty levels: Bronze (TOC L4), Silver (TOC L7), Gold (TOC L10), and Emerald (TOC L13). Players may attack any event base within +/- 3 levels of their own TOC level.

Regardless of TOC level, senior Clanmates can help boost their lower-level allies by conquering and holding Clan Logistics Quarries to raise the Clan-wide Prize Token bonus.

For example, by owning 2x Size XI and 3x Size VII Logistics Centers, with upgrades applied, all Clanmates will earn 10.5% more Prize Tokens for each victory. This means a base that would normally give 100 Prize Tokens now gives 111 Prize Tokens, letting your whole Clan earn event rewards in less time!

Notes and Tips

During the Single-Player sequence, the 8th and final base gives many more Prize Tokens than earlier bases.

You can see the exact Prize Token reward amounts for upcoming Single-Player bases on the “progress” screen after conquering each base.

We’re eager to hear your feedback – please join the discussion in Clan HQ!

ONP Trade-in Offer (This week only!)

ONP Trade-in Offer (This week only!)

Only this week in Thunder Run:

Left-over Ops Needs Points can be traded in for Hardware after the end of this special event.

When the special event store closes this Saturday, June 24 at 1700GMT, any remaining ONP in your Warehouse will automatically convert to “Obsolete ONP” that you can trade in for Hardware, at a ratio of 2 Hardware per ONP.

To perform the trade-in, wait until after the event Store closes on Saturday at 1700 GMT, then click the “Obsolete ONP” item in your Warehouse and choose “Trade All In”.



Notes:

  • Obsolete ONP must be traded in for Hardware before the start of the next event; it cannot be carried over between event weeks.
  • This is a one-week-only offer. We will let you know in advance if we plan ONP trade-ins for any future week.
  • Hardware storage is limited by your Depot space. Check your Hardware Depots before trading.

Good hunting, Commanders!

New Vault Upgrades and Landmine Improvements

New Vault Upgrades and Landmine Improvements

New this week in Thunder Run and Days of Valor:

  • The Vault can now be upgraded to Level 16 for increased resource protection.
  • Anti-Infantry Mines now have 5-10% greater splash and trigger range at Level 11 and above.
  • Anti-Armor Mines now deal 30% greater damage at Level 11 and above.
  • Anti-Aircraft Mines now have 5% greater splash and trigger range at Level 11 and above.

The design team will continue to watch the balance of landmine cost vs. power, and may make additional adjustments in the future.

Good hunting, Commanders!

Firestrike Battalion Updates

New this week in Firestrike:

Battalion Speed-Up Removal Test

For a limited-time test, we are removing the ability to use Gold to move a battalion instantly across the Multiplayer map. This feature seems to be causing more harm than good: players use it only rarely, and when used, it has been confused with lag or bugs in the battalion movement system.

We’d like to remind players that battalion movement speed boost items are still available from various sources, including the daily login reward system and the Prize Token store during special events.

Battalion Combat Q&A

Separately, we’ve received some questions about removing the “regrouping” delay in battalion movement, or adding a +/- level restriction to battalion-vs-battalion attacks. Here are our views on these questions:

First, the “regrouping” delay is important to ensure fairness in map battles where players have different network connections and computer speeds. Without this delay, battles would often be decided by whose “Attack” click reaches the server with the least lag, instead of who has the stronger strategy or most powerful army. The battalion movement delay is intended to keep the game focused on strategy over click lag.

Second, if there were a level restriction on battalion-vs-battalion attacks, we worry this would lead to the use of throw-away alts to block important areas of the map with unattackable low-level battalions. We do agree that there is a balance issue created by the large power difference in high- vs. low-TOC-level armies, where low-level players don’t have much of a chance in battalion fights against higher-level players. The design team is currently looking at various solutions to this, in a more subtle way than simply preventing all attacks.

Days of Valor: Hardware Loot Shift

Days of Valor: Hardware Loot Shift

New this week in Days of Valor:

  • In Single-Player bases and AI-controlled camps, 30% of Hardware loot is now shifted from Hardware Depots/Yards into the TOC.

This change is intended to solve the problem where players attack AI camps on the map, destroy Hardware Depots/Yards, but leave the TOC untouched, preventing fresh new camps from spawning.

From now on, players who want to loot all available Hardware must destroy the TOC, which will cause the camp to disappear and be replaced by a fresh new copy elsewhere on the map.

If this change proves successful, we plan to apply it to Thunder Run as well. Good hunting, Commanders!