News

DV: L13-15 Elite Rifleman, and L4 Security Teams – September 19th Patch Notes

New this week in Days of Valor:

Levels 13-15 Elite Rifleman

The grease monkeys of Gundar have another unit training update available this week in the form of expanded levels for the Elite Rifleman. Here’s what’s new:

  • Max level has been expanded from L12 to 15. Unlike most new max level increases for units, these upgrades won’t require any blueprints – just resources!
Maxed out Elite Rifleman at L15

Level 4 Security Teams

And that’s not all, Commanders! Also available this week are upgraded levels for all your favorite Security Teams.

Level 4 Security Teams deploy troops as soon as enemies approach a protected building! In addition, the Level 4 teams are persistent meaning that they’ll stick around for the next battle if the attacker retreats.

The following leader teams are now upgradeable to Level 4:

  • Alpha Force – Defends production and storage buildings
  • Bravo Force – Shoots down enemy missiles
  • Charlie Force – Defends supply yard, and boosts production rates
  • Delta Force – Defends mortar emplacements
  • Echo Force – Improves infantry unit production, repair, and research speed

To get started upgrading your leaders, check out the complete guide to high-level leaders on the Battlehouse forums.

Prefer watching a video? Let Community Manager Commander Cameron walk you through in the following video tutorial:

What do you guys think about this week’s releases? Let us know over on Clan HQ.

Good hunting, Commanders!

TR: L13-15 Elite Rifleman, Expanded Landmine Levels, and more – September 19th Patch Notes

New this week in Thunder Run:

Levels 13-15 Elite Rifleman

The grease monkeys of Gundar have another unit training update available this week in the form of expanded levels for the Elite Rifleman. Here’s what’s new:

  • Max level has been expanded from L12 to 15. Unlike most new max level increases for units, these upgrades won’t require any blueprints – just resources!

Expanded Landmine Levels

Also available this week are expanded maximum levels for all Landmines:

  • Anti-Infantry and Anti-Air Mines are now upgradeable to L18.
  • Anti-Armor Mines are now upgradeable to L22.
  • Anti-Tank Mines (formerly known as “Anti-Heavy Armor” mines) are now upgradeable to L12.

Level 4 Security Team Changes

And that’s not all, Commanders! We’ve also made a change to the behavior of Level 4 Security Teams:

In addition to L4 Sec Team troops deploying as soon as enemies approach a protected building, the Level 4 teams are also now persistent meaning that they’ll stick around for the next battle if the attacker retreats.

For help with getting started on upgrading your leaders, check out the complete guide to high-level leaders on the Battlehouse forums.

Prefer watching a video? Let Community Manager Commander Cameron walk you through in the following video tutorial:

Have feedback to share about this week’s releases? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

DV: Level 14 M12 GMC, M4A2 Sherman, and M26 Pershing – September 12th Patch Notes

New this week in Days of Valor:

Level 14 M12 GMC, M4A2 Sherman, and M26 Pershing

Heads up, Commander! The armor unit upgrade extravaganza continues! The Level 14 M12 GMC, M4A2 Sherman, and M26 Pershing are here.

As with the recent L14 releases, your Level 14 M12 GMC, M4A2 Sherman, and M26 Pershing will also feature improved stats and no increase in battalion space requirements. As with any improvement in power, there is an increase in cost, production time, and repair time.

The Level 14 M12 GMC, M4A2 Sherman, and M26 Pershing upgrades require a blueprint that can only be purchased during Hardware Event Weeks in the Hardware Prize Store. We will continue to release similar levels in this catch-up mechanic boost to more core units going forward. Good hunting, Commanders!

M12 GMC Stats from L13 -> L14
M4A2 Sherman Stats from L13 -> L14
M26 Pershing Stats from L13 -> L14

Have feedback to share about this week’s updates? Let us know over on Clan HQ.

Good hunting, Commanders!

TR: Level 14 M109, Bradley, and Abrams – September 12th Patch Notes

New this week in Thunder Run:

Level 14 M109, Bradley, and Abrams

Heads up, Commander! The armor unit upgrade extravaganza continues! The Level 14 M109, Bradley, and Abrams are here.

As with the recent L14 releases, your Level 14 M109, Bradley, and Abrams will also feature improved stats and no increase in battalion space requirements. As with any improvement in power, there is an increase in cost, production time, and repair time.

The Level 14 M109, Bradley, and Abrams upgrades require a blueprint that can only be purchased during Hardware Event Weeks in the Hardware Prize Store. We will continue to release similar levels in this catch-up mechanic boost to more core units going forward. Good hunting, Commanders!

M109 Stats from L13 -> L14
Bradley Stats from L13 -> L14
Abrams Stats from L13 -> L14

TR: Elite AH-64 Unit Improvements, and L2 Equipment – September 5th Patch Notes

New this week in Thunder Run:

Elite AH-64 Unit Improvements

Fly high, Commander! The grease monkeys of Gundar have spruced up one our favorite Elite birds with some highly desired performance improvements and equipment additions. Here’s what’s new:

  • Unit can now attack both air and ground. Rival flyers beware!
  • Unit’s “firing arc” has been increased from 5 to 15. This means that it’ll be able to attack a wider area without having to turn.
  • Speaking of turning: the unit’s turn rate has also been given a boost.
  • Unit’s rate of fire increased from one shot every 1.75 seconds to one shot per second.
  • Attacks now do splash damage.
  • Hit Points have been significantly increased.
  • Hardware build cost has been reduced.
  • Hardware research cost has been reduced.
  • Build and repair times have been reduced.
  • Unit’s missiles received some visual updates.
  • And the kicker? The ONP cost for the Elite AH-64 Blueprint has been reduced by 10% in the Event Prizes Store, so get’em while they’re hot!
New max level stats for the Elite AH-64

Elite AH-64 Level 2 Unit Equipment

What about the “equipment additions” we mentioned above, you ask? We’re not going to leave you hanging there. Gundar Arms Industries is also rolling out upgradeable weapons technologies. Purchase more Level 1 equipment sets in the ONP Store, and combine the parts in the Weapons Factory to make all new Level 2 sets!

  • Elite AH-64 GMC Laser Sights II – AN/PEQ-2 IR Laser Sight technology that increases range by 5%
  • Elite AH-64 GMC Ballistic Armor MK II – Improved kevlar that reduces damage taken by 10%
  • Elite AH-64 AP Ammunition II – The newest grade armor-piercing ammunition that increases damage by 10%

Collect the entire Level 2 Unit Equipment set to boost your Unit Equipment bonuses even higher!

Have feedback to share about this week’s releases? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

DV: Elite AH-64 Unit Improvements, L2 Equipment, and Expanded Landmine Levels – September 5th Patch Notes

New this week in Days of Valor:

Elite AH-64 Unit Improvements

Fly high, Commander! The grease monkeys of Gundar have spruced up one our favorite Elite birds with some highly desired performance improvements and equipment additions. Here’s what’s new:

  • Unit can now attack both air and ground. Rival flyers beware!
  • Unit’s “firing arc” has been increased from 5 to 15. This means that it’ll be able to attack a wider area without having to turn.
  • Speaking of turning: the unit’s turn rate has also been given a boost.
  • Unit’s rate of fire increased from one shot every 1.75 seconds to one shot per second.
  • Attacks now do splash damage.
  • Hit Points have been significantly increased.
  • Hardware build cost has been reduced.
  • Hardware research cost has been reduced.
  • Build and repair times have been reduced.
  • Unit’s missiles received some visual updates.
  • And the kicker? The ONP cost for the Elite AH-64 Blueprint has been reduced by 10% in the Event Prizes Store, so get’em while they’re hot!
New max level stats for the Elite AH-64

Elite AH-64 Level 2 Unit Equipment

What about the “equipment additions” we mentioned above, you ask? We’re not going to leave you hanging there. Gundar Arms Industries is also rolling out upgradeable weapons technologies. Purchase more Level 1 equipment sets in the ONP Store, and combine the parts in the Weapons Factory to make all new Level 2 sets!

  • Elite AH-64 GMC Laser Sights II – AN/PEQ-2 IR Laser Sight technology that increases range by 5%
  • Elite AH-64 GMC Ballistic Armor MK II – Improved kevlar that reduces damage taken by 10%
  • Elite AH-64 AP Ammunition II – The newest grade armor-piercing ammunition that increases damage by 10%

Collect the entire Level 2 Unit Equipment set to boost your Unit Equipment bonuses even higher!

Expanded Landmine Levels

And that’s not all, Commanders! Also available this week are expanded maximum levels for all Landmines:

  • Anti-Infantry and Anti-Air Mines are now upgradeable to L18.
  • Anti-Armor Mines are now upgradeable to L22.
  • Anti-Tank Mines (formerly known as “Anti-Heavy Armor” mines) are now upgradeable to L12.

Have feedback to share about this week’s releases? Let us know over on Clan HQ.

Good hunting, Commanders!

DV: Level 14 M4A1 & M8 Greyhound – August 29th Patch Notes

New this week in Days of Valor:

Level 14 M4A1 & M8 Greyhound

Heads up, Commander! It’s an armor unit upgrade extravaganza! The Level 14 M4AI and M8 Greyhound are here.

As with the recent L14 releases, your L14 GPW & M8 Greyhound will also feature improved stats and no increase in battalion space requirements. As with any improvement in power, there is an increase in cost, production time, and repair time.

The Level 14 GPW & M8 Greyhound upgrades require a blueprint that can only be purchased during Hardware Event Weeks in the Hardware Prize Store. We will continue to release similar levels in this catch-up mechanic boost to more core units going forward. Good hunting, Commanders!

M4A1 Mortar Stats from L13 -> L14
M8 Greyhound Stats from L13 -> L14

Have feedback to share about this week’s updates? Let us know over on Clan HQ.

Good hunting, Commanders!

TR: Level 14 Humvee, M1064A, and Stryker – August 29th Patch Notes

New this week in Thunder Run:

Level 14 Humvee, M1064A, and Stryker

Heads up, Commander! It’s an armor unit upgrade extravaganza! The Level 14 Humvee, M1064A, and Stryker are here.

As with the recent L14 releases, your Level 14 Humvee, M1064A, and Stryker will also feature improved stats and no increase in battalion space requirements. As with any improvement in power, there is an increase in cost, production time, and repair time.

The Level 14 Humvee, M1064A, and Stryker upgrades require a blueprint that can only be purchased during Hardware Event Weeks in the Hardware Prize Store. We will continue to release similar levels in this catch-up mechanic boost to more core units going forward. Good hunting, Commanders!

HMMWV Stats from L13 -> L14
M1064A3 Stats from L13 -> L14
Stryker Stats from L13 -> L14

WSE: Level 8 Central Computer Build Time Adjustments – August 22nd Patch Notes

New this week in War Star Empire:

Level 8 Central Computer

Attention, Commanders! The Mars Coalition has been hearing your feedback loud and clear regarding the 90 day build time for the Level 8 Central Computer being too long, and they want to help!

Effective this week: the previous 90 day build time has been reduced to 12 days. To help maintain a proper balance and keep things fair for all players, the costs for upgrading remain the same as they were previously regardless of time spent. If you are currently building and show more than 12 days remaining, you may wish to cancel and restart the project. Waiting to build/buy until now is the same cost as building/buying at release.

Like what you see? Let us know over on Clan HQ.

Good hunting, Commanders!

DV: L13-15 Elite AH-1Z, Expanded Turret Levels – August 22nd Patch Notes

New this week in Days of Valor:

Levels 13-15 Elite AH-1Z

The grease monkeys of Gundar have another explosive unit update available this week in the form of expanded levels and other highly anticipated improvements for the Elite AH-1Z. Here’s what’s new:

  • Max level has been expanded from L12 to 15. Unlike most new max level increases for units, these upgrades won’t require any blueprints – just resources!
  • Significant improvements were made to the “hit box targeting” for the Elite AH-1Z’s Sidewinder Missiles (weapon that can be activated with the “E” key). Sidewinder warriors should take note: an enemy helicopter’s shadow is the actual target, but the hitbox area has been expanded so that you can also effectively target the helicopter itself. In addition, damage no longer drops off as a result of inaccurate targeting. If you hit the opposing helicopter anywhere, you get the full damage, period.
Elite AH-1Z Stats from L13 -> L15

Expanded Turret Levels

And that’s not all, Commanders! Also available this week are expanded level blueprints for all turrets:

  • Blueprints to unlock Levels 29-30 for the MG Tower, Mortar, and TOW turret weapons are now available in the Event Prizes store.
  • Blueprints to unlock Levels 27-28 for the FASCAM, HEL Laser, C-RAM, M45 Quadmount, and Artillery turret weapons are also now available in the Event Prizes store.
The Counter-Rocket, Artillery, Missile, or C-RAM, gun fires flares during a weapons test at Joint Base Balad, Iraq, Jan. 31, 2010. The C-RAM has the ability to fire up to 4,500 rounds per minute to protect the base against incoming projectiles. (Photo: SrA. Brittany Bateman)

Have feedback to share about this week’s releases? Let us know over on Clan HQ.

Good hunting, Commanders!