FS: New Barrier Defenses – December 12th Patch Notes

New this week in Firestrike:

New Barrier Defenses

Time to bolster your defenses, Firestrikers! New Barrier Defenses are here. Effective today:

  • Instantly build new upgradeable Barriers from the “Defense” tab of your “Build” menu to help protect your most precious buildings.
  • All Tactical Ops Center Levels have access to barriers, and the maximum quantity for how many barriers one can build increases with each TOC level.

Even better, one of our recon squads is reporting that Tactical Ops Center Level 16 and more are just around the corner. Read more in the latest issue of the Battlehouse Dev Blog.

Like what you see, or have more awesome feedback to share? Let us know over in the “firestrike” channel within our TR Discord Server.

Good hunting, Firestrikers!

WSE: Level 12 Warehouse and Reserves Bay – October 31st Patch Notes

New this week in War Star Empire:

New Unit Level Upgrades

The Mars Coalition made a technology breakthrough that enables us the ability to research new levels for the Shock Trooper, Tracker, Avenger, and Gun Runner.

Effective now:

  • Shock Troopers, Trackers, Avengers, and Gun Runners each get 3 additional levels, and are now upgradeable to L11.
Shock Trooper Stats at Max Level
Tracker Stats at Max Level
Avenger Stats at Max Level
Gun Runner Stats at Max Level

Even better, one of our recon rovers is reporting that Central Computer Level 9 and more are just around the corner. Read more in the latest issue of the Battlehouse Dev Blog.

Bug Fixes

  • The L11 LRAT research requirement was previously incorrectly showing as needing Central Computer Level 9. It has been updated to it’s intended level requirement of CCL8.
  • An error message that was appearing when viewing certain turret-related missions is now fixed.

Like what you see, or have a favorite unit that you’d like to see new levels added for down the road? Let us know over in the “war-star-empire” channel within our TR Discord Server.

Good hunting, Commanders!

MF: Level 7 Central Computer Build Time Update – December 12th Patch Notes

New this week in Mars Frontier:

Level 7 Central Computer Build Time Update

Heads up, Martians! Valentina and company have been hearing your feedback on the Voice of the Commander Tracker loud and clear regarding the 30 day build time for the Level 7 Central Computer being too long, and they want to help! Effective this week: the previous 30 day build time has been reduced to 14 days.

Even better than that, one of our recon rovers is reporting that Central Computer Level 8 and more are just around the corner. Read more in the latest issue of the Battlehouse Dev Blog.

Have feedback to share about this week’s releases? Let us know over in the “mars-frontier” channel within our TR Discord Server.

Good hunting, Martians!

DV: Weapons Lab/Factory Upgrades, New Mine/Turret Levels, and more – December 12th Patch Notes

New this week in Days of Valor:

Weapons Lab/Factory Upgrades

Back in mid-October Gundar Arms Industries gave us TOC12, and the TOC12 content continues to roll on with new top-tier upgrades available for your Weapons systems.

  • Weapons Lab is now upgradeable to L15.
  • Weapons Factory is now upgradeable to L15.

Take advantage of these upgrades to start researching new Mine and Turret levels today!

New Mine and Turret Levels

Here’s a breakdown of all the new Mine and Turret levels available to you after achieving the Weapons Lab/Factory upgrades:

Mines:

  • Anti-Infantry Mines get 4 new levels and are upgradeable to L22.
  • Anti-Armor Mines get 2 new levels and are upgradeable to L22.
  • Anti-Tank Mines get 4 new levels and are upgradeable to L16.
  • Anti-Air Mines get 4 new levels and are upgradeable to L22.

Turrets:

  • MG Tower gets 2 new levels and is upgradeable to L32.
  • Mortar gets 2 new levels and is upgradeable to L32.
  • FASCAM gets 4 new levels and is upgradeable to L32.
  • TOW gets 2 new levels and is upgradeable to L32.
  • HEL gets 4 new levels and is upgradeable to L32.
  • Howitzer gets 4 new levels and is upgradeable to L32.
  • Quadmount gets 4 new levels and is upgradeable to L32.
  • C-RAM gets 4 new levels and is upgradeable to L32.

Elite AH-1Z Boost/Sale

As originally outlined in Issue #9 of the Battlehouse Dev Blog, this week we welcome an explosive boost and blueprint sale for the Elite AH-1Z. Effective now:

  • For one week only: The blueprint price has been slashed by more than 50%. Get them while they’re hot!
  • Hit Points have been increased by 600 at all levels.
  • Build time has been capped at 2 hours for higher levels.
  • Build cost has been reduced.
  • Research Hardware costs have been drastically reduced.
  • Like the Elite MQ8B, the Elite AH-1Z now buffs its companions. When flying under escort by an Elite AH-1Z, units take 25% less damage from incoming SAM fire.
    • Current SAM weapons are the Stinger Gunner, Elite Stinger Gunner, and Elite Nimr.
    • There are rumors of a SAM turret in the works, so you might want to take advantage of this sale now, Commander!
New Elite AH-1Z Stats from L14 -> L15

New Leader Upgrade System

Getting tired too many duplicate leaders taking up precious space in your warehouse while you work towards those high level leader upgrades? A new Leader Upgrade System is here!

Upgrading Leaders:

There are now 2 different ways you can upgrade your leaders:

  • The “Merge” Upgrade System (Old Method) – This is the system that you’re already used to. Purchase duplicate L1 leaders and combine them to make more powerful higher level leaders. For a full guide on how to upgrade leaders via the merge method, check out our YouTube Tutorial here.
    • Players that already have leader upgrades in process, or already have combinable duplicate leaders in their Warehouse will see the old “merge” based upgrade system when you enter the leader upgrade menu.
  • The “Promote” Upgrade System (New Method) – Players that don’t have any duplicate leaders will see the new “promote” upgrade system. Promoting your leader with the new system only requires 1 copy of the leader you’re trying to upgrade and a new “Promotion Order” item that can be purchased from the Event Prizes Store (in the Leaders section in front of Alpha Team).
    • Promotion Orders are more expensive than a leader, but the Hardware cost and time required to Promote is significantly less than combining multiple leaders.
“Promotion Orders” in the Event Prizes Store

For more information on the new leader upgrade system, check out Issue #7 of the Battlehouse Dev Blog.

Bug Fixes

And that’s not all, Commanders! Here’s a recap of all the Bug Fixes from the past week:

  • Fixed some obscure text references to the GAZ Tigr on some rare items. This should be the last of the WWII assets that were still referencing their modern-war counterpart names.
  • An error message that was appearing when viewing certain turret-related missions is now fixed.
  • An error message that was appearing when viewing stats of the Stinger, Elite Stinger, and Elite Nimr is now fixed. These were related to the new Elite AH-1Z features.

Have feedback to share about this week’s releases? Let us know over in the “days-of-valor” channel within our TR Discord Server.

Good hunting, Commanders!

TR: Airfield/Maintenance Hangar Upgrades, L16 Aircraft, and more – December 12th Patch Notes

New this week in Thunder Run:

Airfield/Maintenance Hangar Upgrades

Back in late-October Gundar Arms Industries gave us TOC12, a month ago we were introduced to the L16 Infantry tier, 2 weeks ago the L16 Vehicles joined the battlefield, and now it’s time to give our Aircraft units some love. Effective today:

  • Airfield is now upgradeable to L15.
  • Maintenance Hangar is now upgradeable to L17.

Take advantage of these upgrades today to start researching and building Level 16 Aircraft!

Level 16 Aircraft

The Level 16 OH-58 Kiowa, AH-1 Cobra, AH-64 Apache, UH-60 Blackhawk, Kamov Ka-50, Harbin Z-9W, MQ-8B Fire Scout, and Mi-24D Hind are here.

As with the recent max unit level increases, your Level 16 Aircraft will feature improved stats and no increase in battalion space requirements. As with any improvement in power, there is an increase in cost, production time, and repair time.

The best part about it? No blueprints are required for upgrading your L16 Aircraft. As long as you have TOC12 and the new building levels for your Airfield and Maintenance Hanger, you can upgrade away!

Elite AH-1Z Boost/Sale

As originally outlined in Issue #9 of the Battlehouse Dev Blog, this week we welcome an explosive boost and blueprint sale for the Elite AH-1Z. Effective now:

  • For one week only: The blueprint price has been slashed by more than 50%. Get them while they’re hot!
  • Hit Points have been increased by 600 at all levels.
  • Build time has been capped at 2 hours for higher levels.
  • Build cost has been reduced.
  • Research Hardware costs have been drastically reduced.
  • Like the Elite MQ8B, the Elite AH-1Z now buffs its companions. When flying under escort by an Elite AH-1Z, units take 25% less damage from incoming SAM fire.
    • Current SAM weapons are the Stinger Gunner, Elite Stinger Gunner, and Elite Nimr.
    • There are rumors of a SAM turret in the works, so you might want to take advantage of this sale now, Commander!

Bug Fixes

And that’s not all, Commanders! Here’s a recap of all the Bug Fixes from the past week:

  • An error message that was appearing when viewing certain turret-related missions is now fixed.
  • An error message that was appearing when viewing stats of the Stinger, Elite Stinger, and Elite Nimr is now fixed. These were related to the new Elite AH-1Z features.

Have feedback to share about this week’s releases? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

Battlehouse Dev Blog, Issue #11: Improvements to All Games!

📢 Attention Thunder Run, Days of Valor, Mars Frontier, War Star Empire, Battlefront Mars, and Firestrike Commanders:

Welcome to the 11th installment of the Battlehouse Dev Blog, a place where fans of all Battlehouse games can enjoy regular behind the scenes peaks into the minds of Battlehouse Developers. Without further adieu, here’s bh-nirgal to talk about some updates coming down the road for all Battlehouse games:

Improvements to All Games!

Your dev team took a little break for the American Thanksgiving holiday, but came back refreshed and delivered a whirlwind of content. 🦃🌪

As discussed in the last developer blog, content patches were completed for all of the games:

Firestrike Updates

  • Starting on December 12, players will be able to build HESCO Barriers. All tiers have access to this new defensive building.
  • Tier 16 goes live on December 26, bringing new levels for all buildings, new levels for all turrets, new levels for all landmines, and new levels for the top-tier units.
  • A new minesweeper unit, the Sapper (not quite the same as the suicide unit in Thunder Run, as it doesn’t kill itself), is mostly complete. We need to fine-tune its ability to reveal landmine positions before releasing it into the wild, so stay tuned for that update, probably next month.

Mars Frontier Updates

  • You asked, we delivered. The Central Computer level 7 build time is now 14 days (down from 30).
  • Starting on December 26, players will be able to upgrade the Central Computer to level 8. All production, storage, and research buildings get new levels.
  • The Mining Droid, Heavy Miner, Blaster Droid, and Excavator Droid level cap has been raised to level 13. It requires new Robotics Lab levels to research level 11 and up. More units will get an increased level cap later.
  • The turret conversion system is now in place. Currently only the Light Rail Gun, Defensive Cannon, and LRAT Cannon are enabled, but we’ll enable the Radiation Tower and EMP Cannon at a later date.

Battlefront Mars Updates

  • Starting on December 26, players will be able to upgrade the Central Computer to level 9. All production, storage, and research buildings get new levels.
  • The Marine’s level cap has been raised by two.
  • The Elite Rainmaker has been introduced into the game. This spiffed up version of the Rainmaker does more damage and does splash damage.
    • Astute players may have noticed the presence of Elite Rainmakers on some single player maps. These have all been replaced with Mercenary Rainmakers with their original stats to avoid changing the balance of gameplay. The new Elite Rainmaker is more powerful than the one the AI was using.
  • The turret conversion system is now in place. Currently only the Auto-Cannon, Thunder Cannon, and Devastator are enabled, but we’ll enable the Radiation Tower, EMP Cannon, and LRAT at a later date.

War Star Empire Updates

  • Starting on December 26, players will be able to upgrade the Central Computer to level 9. All production, storage, and research buildings get new levels.
  • The Shock Trooper, Tracker, Avenger, and Gun Runner have had their level cap raised by three. This change goes live on December 12.  More increased level caps are in the pipeline.

Thunder Run/Days of Valor Updates

  • The Elite AH-1Z has some (we hope) fun new mechanics. It will be on sale tomorrow, so if you don’t already have it, now’s the time to grab it and check it out.
  • We’ll be returning to Quality of Life improvements now. The Player Preferences interface has been next on the list, so expect to see some updates for that soon. Other than small contents patches, like new levels for existing units and buildings, expect mostly UI improvements for the next several months. We’ll be fixing quite a bit of under-the-hood tech before the next round of brand new content.

Stay up to date every day on what’s being developed on the dev-tracker channel here.

Looking for an update on where the Dev Team currently stands regarding various recent community suggestions? Check out our “Voice of the Commander” trackers here:

Like what you see in this Dev Blog, or have suggestions on things you’d like to see addressed in our “Voice of the Commander” trackers? Let us know over on our Thunder Run Discord Server!


DV: 50% Price Slash On “Core Unit” Blueprints – December 5th Patch Notes

New this week in Days of Valor:

50% Price Slash On “Core Unit” Blueprints

Heads up, Commander! In an effort to help improve game balance for the long haul, a huge 50% price slash on core unit blueprints is here. This is part of an ongoing project to rebalance the lower level content tiers and make less-used core units more accessible to players in the early game and beyond.

The “core unit” category consists of all units that you don’t need a blueprint to unlock: the Rifleman, Mortarman, Panzerschreck, Sniper, GPW, M4A1 Mortar, M8 Greyhound, M12 GMC, M4A2 Sherman, M26 Pershing, OH-58 Kiowa, AH-1 Cobra, and AH-64 Apache.

Effective today:

The L13 Blueprint for most core units has been reduced from 250k Hardware to 125k Hardware, with the price increase per level dropping from 25k to 15k.

  • L13 old price 250k, new price 125k
  • L14 old price 275k, new price 140k
  • L15 old price 300k, new price 155k

Exceptions:

  • The L13 Sniper blueprint is 100k Hardware, with a 10k Hardware per level increase.
  • The helicopter units all start at L11 instead of L13, so their prices are:
    • L11: 100k
    • L12: 120k
    • L13: 140k
    • L14: 160k
    • L15: 180k

All of the aforementioned blueprints can be purchased during Hardware Event Weeks in the Hardware Prize Store. Good hunting, Commanders!

Have feedback to share about this week’s updates? Let us know over in the “days-of-valor” channel within our TR Discord Server.

Good hunting, Commanders!

TR: 50% Price Slash On “Core Unit” Blueprints – December 5th Patch Notes

New this week in Thunder Run:

50% Price Slash On “Core Unit” Blueprints

Heads up, Commander! In an effort to help improve game balance for the long haul, a huge 50% price slash on core unit blueprints is here. This is part of an ongoing project to rebalance the lower level content tiers and make less-used core units more accessible to players in the early game and beyond.

The “core unit” category consists of all units that you don’t need a blueprint to unlock: the Rifleman, Mortarman, Javelin Gunner, Sniper, HMMWV, M1064, Stryker, M109 Paladin, M2 Bradley, M1 Abrams, OH-58 Kiowa, AH-1 Cobra, and AH-64 Apache.

Effective today:

The L13 Blueprint for most core units has been reduced from 250k Hardware to 125k Hardware, with the price increase per level dropping from 25k to 15k.

  • L13 old price 250k, new price 125k
  • L14 old price 275k, new price 140k
  • L15 old price 300k, new price 155k

Exceptions:

  • The L13 Sniper blueprint is 100k Hardware, with a 10k Hardware per level increase.
  • The helicopter units all start at L11 instead of L13, so their prices are:
    • L11: 100k
    • L12: 120k
    • L13: 140k
    • L14: 160k
    • L15: 180k

All of the aforementioned blueprints can be purchased during Hardware Event Weeks in the Hardware Prize Store. Good hunting, Commanders!

Have feedback to share about this week’s releases? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

DV: Black Friday Weekend Sale – November 29th Patch Notes

This week in Days of Valor:

Black Friday Weekend Sale

Hey Commanders! We hope you’re enjoying your Black Friday weekend. To help celebrate, we’re offering 50%-Off a one-time select gold purchase in between Black Friday, November 29th 2019 to Cyber Monday, December 2nd, 2019.

Simply login and follow the “Special Offer” prompts to the Gold Menu to take advantage of your offer before the weekend is over. Scoop up that gold while it’s hot!

Have feedback to share about this week’s updates? Let us know over in the “days-of-valor” channel within our TR Discord Server.

Good hunting, Commanders!

TR: Black Friday Weekend Sale – November 29th Patch Notes

This weekend in Thunder Run:

Black Friday Weekend Sale

Hey Commanders! We hope you’re enjoying your Black Friday weekend. To help celebrate, we’re offering 50%-Off a one-time select gold purchase in between Black Friday, November 29th 2019 to Cyber Monday, December 2nd, 2019.

Simply login and follow the “Special Offer” prompts to the Gold Menu to take advantage of your offer before the weekend is over. Scoop up that gold while it’s hot!

Have feedback to share about this week’s releases? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!