This week’s Ambush! enemy (Single Player only) features larger and more frequent Hardware loot than before.
TOC Officer Cost Reduction
The Hardware cost to upgrade TOC Leaders between Levels 1-20 has been reduced by 33%.
TOC Officer L21+ Trade-Ins
Level 21+ TOC Leaders can now be traded in for a partial return of the Hardware used to upgrade them.
Didn’t get the type of TOC Leader you were hoping for in the L20->L21 upgrade step, when bonus stats are randomized? Trade in the unwanted Leader! Move him into your Warehouse, click his icon, and use the “Trade In” option.
The amount of Hardware you will get for the trade-in appears at the bottom of the information tooltip on the TOC Leader item.
TOC Leaders can only be traded in at Level 21 and higher. Level 20 and below are not eligible for trade-in.
The amount of Hardware returned is limited by your Hardware Depot storage space. Any returned Hardware that does not fit in your Depot storage will be lost – so check your Depots before trading!
Many unit and turret weapon blueprints are on sale for 20-50% off the normal ONP price, this week only!
The Elite Rifleman, BMP-1, and HZ-9 now have 20-30% higher HP at all levels.
Recalled battalions are now able to enter your home base even while you are in combat elsewhere. Previously, a recalled battalion could get left outside next to your base until the end of the current battle.
The week of March 30 – April 6 will feature a Camp Kill Point Tournament, wherein Clans will compete to destroy more of Ludwig’s bases on the Multiplayer Map to win Gold prizes – and bragging rights! Be one of the top clans to win between 3,000-10,000 gold divided evenly among the top 10 members of your clan. Tournament ends on April 6th, 2017, at which point winners will be announced.
Get out there and start raking in those Ludwig Camp Kill Points! Good hunting, Commanders!
Ballistic Armor, AP Ammunition, and Laser Sights are now available for the Elite Rifleman. Check Event Prizes → Unit Equipment for details.
Technical updates taking effect this week:
When relocating your base within the same map, you are now guaranteed to move at least 3 hexes away from your current location. Previously, there was a chance you could get unlucky and be “moved” only a single hex.
The 30-minute temporary Rifleman Damage, Range, and Speed boost items now affect Elite Riflemen as well.
Note: permanent AP Ammunition, Laser Sights, and Ballistic Armor items are different for regular Riflemen and Elite Rifleman. This follows the same pattern as other Elite unit equipment.
A code problem that sometimes caused players to see a “white screen” error on login has been fixed.
A technical problem that sometimes caused Internet Explorer users to disconnect after the end of a battle has been fixed.
In an update rolled out this week, we fixed bugs and added features to reduce the chance that players get disconnected from our servers during gameplay. This means you are now much less likely to get the dreaded “boot” from the game.
While we can’t guarantee 100% reliability under all conditions, data since the update shows the chance of disconnection is now about one-third of what it used to be.
Help us improve by reporting network problems
If you are still getting “booted” from the game often, please let us know so that we can investigate the problem.
To make the most helpful report, please use the Contact Support link in-game and include the following details:
The “Code:” number shown in the disconnection message
What you were doing in the game when you got booted (in battle? looking at the regional map? just sitting at home base?)
Your network connection type: Wi-fi, 3G/4G, or Wired