Patch Notes: Thunder Run

TR: L13-15 Elite Rifleman, Expanded Landmine Levels, and more – September 19th Patch Notes

New this week in Thunder Run:

Levels 13-15 Elite Rifleman

The grease monkeys of Gundar have another unit training update available this week in the form of expanded levels for the Elite Rifleman. Here’s what’s new:

  • Max level has been expanded from L12 to 15. Unlike most new max level increases for units, these upgrades won’t require any blueprints – just resources!

Expanded Landmine Levels

Also available this week are expanded maximum levels for all Landmines:

  • Anti-Infantry and Anti-Air Mines are now upgradeable to L18.
  • Anti-Armor Mines are now upgradeable to L22.
  • Anti-Tank Mines (formerly known as “Anti-Heavy Armor” mines) are now upgradeable to L12.

Level 4 Security Team Changes

And that’s not all, Commanders! We’ve also made a change to the behavior of Level 4 Security Teams:

In addition to L4 Sec Team troops deploying as soon as enemies approach a protected building, the Level 4 teams are also now persistent meaning that they’ll stick around for the next battle if the attacker retreats.

For help with getting started on upgrading your leaders, check out the complete guide to high-level leaders on the Battlehouse forums.

Prefer watching a video? Let Community Manager Commander Cameron walk you through in the following video tutorial:

Have feedback to share about this week’s releases? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

TR: Level 14 M109, Bradley, and Abrams – September 12th Patch Notes

New this week in Thunder Run:

Level 14 M109, Bradley, and Abrams

Heads up, Commander! The armor unit upgrade extravaganza continues! The Level 14 M109, Bradley, and Abrams are here.

As with the recent L14 releases, your Level 14 M109, Bradley, and Abrams will also feature improved stats and no increase in battalion space requirements. As with any improvement in power, there is an increase in cost, production time, and repair time.

The Level 14 M109, Bradley, and Abrams upgrades require a blueprint that can only be purchased during Hardware Event Weeks in the Hardware Prize Store. We will continue to release similar levels in this catch-up mechanic boost to more core units going forward. Good hunting, Commanders!

M109 Stats from L13 -> L14
Bradley Stats from L13 -> L14
Abrams Stats from L13 -> L14

TR: Elite AH-64 Unit Improvements, and L2 Equipment – September 5th Patch Notes

New this week in Thunder Run:

Elite AH-64 Unit Improvements

Fly high, Commander! The grease monkeys of Gundar have spruced up one our favorite Elite birds with some highly desired performance improvements and equipment additions. Here’s what’s new:

  • Unit can now attack both air and ground. Rival flyers beware!
  • Unit’s “firing arc” has been increased from 5 to 15. This means that it’ll be able to attack a wider area without having to turn.
  • Speaking of turning: the unit’s turn rate has also been given a boost.
  • Unit’s rate of fire increased from one shot every 1.75 seconds to one shot per second.
  • Attacks now do splash damage.
  • Hit Points have been significantly increased.
  • Hardware build cost has been reduced.
  • Hardware research cost has been reduced.
  • Build and repair times have been reduced.
  • Unit’s missiles received some visual updates.
  • And the kicker? The ONP cost for the Elite AH-64 Blueprint has been reduced by 10% in the Event Prizes Store, so get’em while they’re hot!
New max level stats for the Elite AH-64

Elite AH-64 Level 2 Unit Equipment

What about the “equipment additions” we mentioned above, you ask? We’re not going to leave you hanging there. Gundar Arms Industries is also rolling out upgradeable weapons technologies. Purchase more Level 1 equipment sets in the ONP Store, and combine the parts in the Weapons Factory to make all new Level 2 sets!

  • Elite AH-64 GMC Laser Sights II – AN/PEQ-2 IR Laser Sight technology that increases range by 5%
  • Elite AH-64 GMC Ballistic Armor MK II – Improved kevlar that reduces damage taken by 10%
  • Elite AH-64 AP Ammunition II – The newest grade armor-piercing ammunition that increases damage by 10%

Collect the entire Level 2 Unit Equipment set to boost your Unit Equipment bonuses even higher!

Have feedback to share about this week’s releases? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

TR: Level 14 Humvee, M1064A, and Stryker – August 29th Patch Notes

New this week in Thunder Run:

Level 14 Humvee, M1064A, and Stryker

Heads up, Commander! It’s an armor unit upgrade extravaganza! The Level 14 Humvee, M1064A, and Stryker are here.

As with the recent L14 releases, your Level 14 Humvee, M1064A, and Stryker will also feature improved stats and no increase in battalion space requirements. As with any improvement in power, there is an increase in cost, production time, and repair time.

The Level 14 Humvee, M1064A, and Stryker upgrades require a blueprint that can only be purchased during Hardware Event Weeks in the Hardware Prize Store. We will continue to release similar levels in this catch-up mechanic boost to more core units going forward. Good hunting, Commanders!

HMMWV Stats from L13 -> L14
M1064A3 Stats from L13 -> L14
Stryker Stats from L13 -> L14

TR: November Force Security Teams, L13-15 Elite AH-1Z, and Expanded Turret Levels – August 22nd Patch Notes

New this week in Thunder Run:

November Force Security Teams

“Remember, remember, the 5th of November.” It’s not quite November yet, but that doesn’t mean we can’t give an early warm welcome to the All New November Force Security Teams. We’ve been hearing your feedback loud and clear about wanting new Security Teams for more buildings, and the November Force Security Teams are here to do just that for your Turret Emplacements!

Equip SSG Morel and SSG Wales to your L10+ Turret Emplacements, and SSG Avery and SSG Wu to your L12+ Turret Emplacements. Equip all 4 teams to receive a boost in how many units your Security Team will deploy. Get your November Force Leaders now in the ONP Event Prizes Store!

Need more information on how to unlock and upgrade Security Team Leaders? Check out our “Leader Upgrades” video tutorial on the Battlehouse YouTube channel.

Levels 13-15 Elite AH-1Z

The grease monkeys of Gundar have another explosive unit update available this week in the form of expanded levels and other highly anticipated improvements for the Elite AH-1Z. Here’s what’s new:

  • Max level has been expanded from L12 to 15. Unlike most new max level increases for units, these upgrades won’t require any blueprints – just resources!
  • Significant improvements were made to the “hit box targeting” for the Elite AH-1Z’s Sidewinder Missiles (weapon that can be activated with the “E” key). Sidewinder warriors should take note: an enemy helicopter’s shadow is the actual target, but the hitbox area has been expanded so that you can also effectively target the helicopter itself. In addition, damage no longer drops off as a result of inaccurate targeting. If you hit the opposing helicopter anywhere, you get the full damage, period.

Expanded Turret Levels

And that’s not all, Commanders! Also available this week are expanded level blueprints for all turrets:

  • Blueprints to unlock Levels 29-30 for the MG Tower, Mortar, and TOW turret weapons are now available in the Event Prizes store.
  • Blueprints to unlock Levels 27-28 for the FASCAM, HEL Laser, C-RAM, M45 Quadmount, and Artillery turret weapons are also now available in the Event Prizes store.
This image has an empty alt attribute; its file name is 20170207-cram-1024x680.jpg
The Counter-Rocket, Artillery, Missile, or C-RAM, gun fires flares during a weapons test at Joint Base Balad, Iraq, Jan. 31, 2010. The C-RAM has the ability to fire up to 4,500 rounds per minute to protect the base against incoming projectiles. (Photo: SrA. Brittany Bateman)

Have feedback to share about this week’s releases? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

TR: Level 14 Sniper, New Warehouse Tabs – August 15th Patch Notes

New this week in Thunder Run:

Level 14 Sniper

Your Riflemen, Machine Gunners, Mortarmen and even Panzers have already reported for their L14 training. Don’t you think it’s time to let your Snipers hone some training opportunities into their sights?

As with other recent L14 Infantry releases, your L14 Sniper will feature improved stats and no increase in battalion space requirements. As with any improvement in power, there is an increase in cost, production time, and repair time.

The Level 14 Sniper upgrade requires a blueprint that can only be purchased during Hardware Event Weeks in the Hardware Prize Store. We will continue to release similar levels in this catch-up mechanic boost to more core units going forward.

Sniper Stats For L13 -> L14

New Warehouse Tabs

Have you been following along with the slew of quality-of-life upgrades we’ve been making to the Warehouse lately? We’re proud to announce one of our biggest Warehouse system updates yet with the all new “Warehouse Tabs” layout. Quickly find the Warehouse item you need most by clicking the desired tab within the Warehouse menu to filter your item sets as shown in the screenshots below.

The standard Warehouse view when looking at the “All Items” tab
A filtered Warehouse view when looking at the “Security” tab

Have feedback to share about the specific improvements you’d like to see us make to the Warehouse going forward? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

TR: Elite Mortarman Unit Equipment – August 8th Patch Notes

New this week in Thunder Run:

Elite Mortarman Unit Equipment

Gundar Arms Industries is rolling out a new set of Unit Equipment for the Elite Mortarman, available this week on the front page of the Event Prizes Store:

  • Elite Mortarman Laser Sights I – Laser homing technology that increase range by +3%
  • Elite Mortarman Ballistic Armor MK I – Improved armor coating reduces damage taken by -10%
  • Elite Mortarman AP Ammunition I – The newest grade armor-piercing ammunition increases damage by +7%

Have feedback to share about this week’s releases? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

TR: Level 14 Javelin Gunner, Alpha L4 Security Team Updates – August 1st Patch Notes

New this week in Thunder Run:

Level 14 Javelin Gunner

Tanks on the horizon, and it’s raining missiles, hallelujah! Our Javelin Gunner crews have hit the gym and retooled their launchers. Their combat effectiveness has never been higher.

As with the previous infantry level increases, your L14 Javelin Gunners will feature improved stats and no increase in battalion space requirements. As with any improvement in power, there is an increase in cost, production time, and repair time.

Hop on over to the Hardware Store to unlock these, while supplies last! They’ll be back again next week, but why wait? Let the enemy tankers enjoy a little misery, courtesy of your new L14 Javelin Gunners.

L13 -> L14 Javelin Gunner Stats

Alpha L4 Security Team Updates

We’ve made some tweaks to the Alpha Force class of Level 4 Security Teams. Units that deploy when a building is approached are now called “Response Teams”, while units that deploy when a building is destroyed will remain as “Security Teams”. Alpha Force now has both a Response Team (the previously-existing deployment) and a Security Team. The Security Team will persist even if the attacking enemy retreats.

The L4 members of the Alpha Force Security Team will now deploy a half-strength version of the Security Team, but because they persist when the enemy retreats – the updated Security Team still receives an effective 50% boost in total power.

Have feedback to share about this week’s releases? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

TR: Elite Mortarman L6+ Stat Mods, Level 15 Warehouse – July 25th Patch Notes

New this week in Thunder Run:

Elite Mortarman L6+ Stat Mods

The Elite Mortarman L6+ Stat Mod Blueprint is now available in the Event Prizes store, allowing you to upgrade the Elite Mortarman’s Health, Damage, Mine Defense, and Blast Defense stats to Level 6. Unlock the blueprint as part of this week’s ONP Event by spending ONP in the Event Prizes store!

Level 15 Warehouse

Did you enjoy our last round of quality of life upgrades to the Warehouse last month? More updates to the Warehouse are here! Effective today: upgrade your Warehouse to Level 15 to boost your item space storage to a whopping 100 items.

And we’re still not done with the Warehouse yet! Stay tuned for even more Warehouse “quality of life” upgrades coming soon!

Have feedback to share about this week’s releases? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

TR: Level 14 Machine Gunner – July 18th Patch Notes

New this week in Thunder Run:

Level 14 Machine Gunner

Your infantry are following the lead set by your Riflemen. Now it’s your Machine Gunners who are reporting for duty with some improved toys and honed skills. Duck and cover, Gundar!

As with the Riflemen and Mortarmen, your L14 Machine Gunners will feature improved stats and no increase in battalion space requirements. As with any improvement in power, there is an increase in cost, production time, and repair time.

The Level 14 Machine Gunner upgrade requires a blueprint that can only be purchased during Hardware Event Weeks in the Hardware Prize Store.

Good hunting, Commanders!