TR: Weekend Warrior Bonus – June 15th – 17th, 2019

This weekend in Thunder Run:

Weekend Warrior Bonus

Weekend Warriors Unite!

Starting Saturday June 15th at 8am GMT, until Monday June 17th at 8am GMT: enjoy a global 5% boost all earned ONP for a limited time!

Would you like to see us do these types of weekend based boosts more often? Let us know over on our Thunder Run Discord Server.

Happy Friday, Commanders! And good hunting!

FS: Landmine Improvements – June 13th Patch Notes

New this week in Firestrike:

Landmine Improvements

Watch your step, Firestrikers! We’ve made a bug fix and some much desired improvements to the recently released Landmines system.

Updates include:

  • We fixed a visual bug that was causing all levels of Landmines to show the Level 1 Damage and Splash Range values instead of the values for their actual level. All levels of Landmines should now show their proper values.
  • Damage values for all Mine levels have increased.
    • Previously, a Mine would do 2x the damage when exploded that a turret could do in one second. Now they do 3x the damage!

Like what you see? Let us know! Mines require extremely careful balancing to find that perfect balance of making them fun and powerful for everyone without being too over-powered, so we’ll be monitoring player feedback and battle replays closely and may adjust things further down the road if deemed necessary. 

Good hunting, Firestrikers!

DV: Elite M26 Pershing Unit Equipment, UH-60 Blackhawk L7+ Available To All – June 13th Patch Notes

New this week in Days of Valor:

Elite M26 Pershing Unit Equipment

Gundar Arms Industries is rolling out a new set of Unit Equipment for the Elite M26 Pershing, available this week on the front page of the Event Prizes Store:

  • Elite M26 Pershing Laser Sights I – Laser homing technology that increase range by +3%
  • Elite M26 Pershing Ballistic Armor MK I – Improved armor coating reduces damage taken by -10%
  • Elite M26 Pershing AP Ammunition I – The newest grade armor-piercing ammunition increases damage by +7%

UH-60 Blackhawk L7+ Now Available To All

As of today, the UH-60 Blackhawk L7+ Blueprints and Sub-Components are back and available for all!

Here’s a reminder on what one of these souped up Blackhawks can do in the field:

Good hunting, Commanders!

TR: Elite M1 Abrams L6+ Stat Mods – June 13th Patch Notes

New this week in Thunder Run:

Elite M1 Abrams L6+ Stat Mods

The Elite M1 Abrams L6+ Stat Mod Blueprint is now available in the Event Prizes store, allowing you to upgrade the Elite Abrams’ Health, Damage, Mine Defense, and Blast Defense stats to Level 6. Unlock the blueprint as part of this week’s ONP Event by spending ONP in the Event Prizes store!

Don’t have the Elite M1 Abrams yet? Check it out in action here:



Good hunting, Commanders!

TR: Farsight Security System – June 6th Patch Notes

New this week in Thunder Run:

Farsight Security System

You’ve seen the Firestrom and Ironsides Systems as parts of our on-going Security Network releases, and the brilliant minds at Gundar Arms Industries have done it again. This week, say hello to the all new Farsight Security System!

Purchase the Farsight Nodes in the Hardware Event Store, and Equip them to the above mentioned buildings by opening up the Building Upgrade menu. Once equipped, the Farsight System will provide a Range boost to friendly units within 100 yards of each equipped building. Deploy the entire system to extend the boost range to 150 yards. (note: boosts from overlapping buildings do not add. When in range of multiple buildings equipped with Security Network items, units will receive the single maximum boost amount).

AI enemies will not be receiving these upgrades for now.

What do you guys think of the all the new Security Network releases? Let us know your feedback and favorite Security Network configurations over on Clan HQ.

Good hunting, Commanders!

DV: Level 14 Rifleman – June 6th Patch Notes

New this week in Days of Valor:

Level 14 Rifleman

It’s been a little while since we’ve heard about what our Infantry have been up to in the Training Center. In fact, your troops have been hitting the gym and the firing range with gusto, Commander. Your Riflemen report that they’re ready for some advanced assignments.

  • Significantly improved stats!
  • No increase in unit space!

The Level 14 Rifleman upgrade requires a blueprint that can only be purchased during Hardware Event Weeks in the Hardware Prize Store.

Rifleman Stats at Max Level

Good hunting, Commanders!

DV: Elite M26 Pershing L6+ Stat Mods – May 30th Patch Notes

New this week in Days of Valor:

Elite M26 Pershing L6+ Stat Mods

The Elite M26 Pershing L6+ Stat Mod Blueprint is now available in the Event Prizes store, allowing you to upgrade the Elite Pershing’s Health, Damage, Mine Defense, and Blast Defense stats to Level 6. Unlock the blueprint as part of this week’s ONP Event by spending ONP in the Event Prizes store!

Good hunting, Commanders!

TR: Elite M1 Abrams – May 30th Patch Notes

New this week in Thunder Run:

Elite M1 Abrams



The grease-monkeys at Gundar Arms Industries have officially outdone themselves this time. Say hello to the Elite M1 Abrams: a monstrous new powerhouse elite unit reserved for only the ‘True Kings of Battle’. Do you have what it takes to prove that you’re the King of Kings?

Features Include:

  • Activate the turbo-chargers for “maximum overdrive”! Press the ‘E’ key to gain a 200% speed boost for 3 seconds. They have a 4 minute cooldown, so boost wisely! I wonder who would win in a drag race between the Elite Pershing and a Nimr?
  • At lower levels, this damage-soaking hunk of armor can rumble it’s way into a base, lure enemies to cluster around it, and then zoom out of range while your long-ranged support units send in barrages of area of effect fire.
  • At higher levels, it’s splash damage radius comes into play, so it can hammer clustered enemies with its own area of effect fire.

If you don’t obtain the L7 Blueprint before the ONP Event ends, you will be capped at L6 until the Blueprint returns. The Blueprint and Sub-components are cheaper to help out with this, and you will have enough time to unlock all seven levels before the event ends, so long as you crush your enemies and obtain ONP quickly. The Levels 1-6 unlocks will require a Level 13 Maintenance Bay, and upgrading to Level 7 after unlocking the final blueprint will require Maintenance Bay Level 14.

If you miss out on the unlock, never fear. We will be fully unlocking the Elite M1 Abrams later this year for players who don’t complete the upgrades on time. Your technological edge will only last so long, so you’d better take advantage of it!

Good hunting, Commanders!

DV: More Warehouse Upgrades Are Here – May 28th Patch Notes

New this week in Days of Valor:

Warehouse Upgrades


Are all the new Strike Squads and Security Network Nodes still taking up too much precious storage space in your Warehouse? Fear not, Commanders. More upgrades to the Warehouse are here!

  • Warehouses Levels 1 – 5 now have two additional inventory slots.
  • Levels 6 – 13 now contain four additional inventory slots, and take less time to build.
  • Levels 10 – 13 now cost less supply and fuel to construct.
  • Upgrade to Level 14 to obtain a new maximum of 90 inventory slots.

The design team is also considering further quality-of-life improvements to the Warehouse designed to make unlocking more space easier, while also granting more control over item sorting and storing. More information on those updates will be coming down the road.

Have feedback to share about the specific improvements you’d like to see us make to the Warehouse going forward? Let us know over on Clan HQ.

Good hunting, Commanders!

TR: More Warehouse Upgrades Are Here – May 28th Patch Notes

New this week in Thunder Run:

Warehouse Upgrades


Are all the new Strike Squads and Security Network Nodes still taking up too much precious storage space in your Warehouse? Fear not, Commanders. More upgrades to the Warehouse are here!

  • Warehouses Levels 1 – 5 now have two additional inventory slots.
  • Levels 6 – 13 now contain four additional inventory slots, and take less time to build.
  • Levels 10 – 13 now cost less supply and fuel to construct.
  • Upgrade to Level 14 to obtain a new maximum of 90 inventory slots.

The design team is also considering further quality-of-life improvements to the Warehouse designed to make unlocking more space easier, while also granting more control over item sorting and storing. More information on those updates will be coming down the road.

Have feedback to share about the specific improvements you’d like to see us make to the Warehouse going forward? Let us know over on Clan HQ.

Good hunting, Commanders!