MF: Season 29 Tournament Winners!

New this week in Mars Frontier:

Greetings, Commanders!

We sincerely apologize for the delays, but here are the:

Season 29 Tournament Winners

  • THE FIREBENDERS – 682 Points

1 – LETSPLAY L56 with 579 points WINS 2666 Alloy
2 – Edward L51 with 497 points WINS 2666 Alloy
3 – Conqueror L50 with 288 points WINS 2666 Alloy

  • king of duty – 652 Points

1 – Wenky L51 with 463 points WINS 1000 Alloy
2 – fitri L45 with 460 points WINS 1000 Alloy
3 – KiLeR L39 with 214 points WINS 1000 Alloy
4 – JAKARTA L41 with 167 points WINS 1000 Alloy

  • Mars Force United – 515 Points

1 – Tungsten L39 with 190 points WINS 218 Alloy
2 – Constantin L55 with 169 points WINS 218 Alloy
3 – swatqc2 L32 with 141 points WINS 218 Alloy
4 – Templar73 L50 with 132 points WINS 218 Alloy
5 – ReDWoLF L47 with 98 points WINS 218 Alloy
6 – WHITELION L47 with 80 points WINS 218 Alloy
7 – Javier L52 with 51 points WINS 218 Alloy
8 – Spaniolu L44 with 19 points WINS 218 Alloy

Have new feedback to share? Let us know over in the “mars-frontier” channel within our Official Discord Server.

Good hunting, Commanders!

DV: Season 24 Tournament Winners!

New this week in Days of Valor:

Greetings, Commanders!

We sincerely apologize for the delays, but here are the:

Season 24 Tournament Winners

  • Evil Machine Killers One – 444 Points

1 – Nightlite1 L73 with 256 points WINS 800 Gold
2 – رياض L58 with 219 points WINS 800 Gold
3 – Mahmoud L53 with 81 points WINS 800 Gold
4 – GEN. xqxq L72 with 78 points WINS 800 Gold
5 – UnionJack L70 with 67 points WINS 800 Gold
6 – GEN. ابوسامرالفيومي L75 with 57 points WINS 800 Gold
7 – COL. SUPERPORKY L39 with 40 points WINS 800 Gold
8 – greece L75 with 37 points WINS 800 Gold
9 – elghrib L66 with 31 points WINS 800 Gold
10 – GEN. سامر L70 with 20 points WINS 800 Gold

  • Beda Hunters Clan – 131 Points

1 – BG. XXXEGYPTXXX L42 with 118 points WINS 1333 Gold
2 – Nagemaldeen L70 with 100 points WINS 1333 Gold
3 – 3131 L72 with 44 points WINS 1333 Gold

  • Fall Stand Learn Adapt – 54 Points

1 – COL. Moto L39 with 81 points WINS 350 Gold
2 – Tim L43 with 20 points WINS 350 Gold
3 – GEN. processer477 L62 with 4 points WINS 350 Gold
4 – Macc L65 with 2 points WINS 350 Gold
5 – BG. willyvigo L43 with 1 points WINS 350 Gold

Have new feedback to share? Let us know over in the “days-of-valor” channel within our Official Discord Server.

Good hunting, Commanders!

TR: Season 28 Tournament Winners!

New this week in Thunder Run:

Greetings, Commanders!

We sincerely apologize for the delays, but here are the:

Season 28 Tournament Winners!

  • ULTRAS – 2864 Points

1 – ROCKY L64 with 1062 points WINS 800 Gold
2 – TheEnd L68 with 884 points WINS 800 Gold
3 – Mathieu L75 with 519 points WINS 800 Gold
4 – Ica L75 with 504 points WINS 800 Gold
5 – Madness L59 with 365 points WINS 800 Gold
6 – GEN. kaptain L72 with 363 points WINS 800 Gold
7 – GEN. MagicStick L69 with 322 points WINS 800 Gold
8 – kacho L71 with 309 points WINS 800 Gold
9 – xXxWiCkEdBoYxXx L71 with 286 points WINS 800 Gold
10 – GEN. ALGNOUR L68 with 273 points WINS 800 Gold

  • War Fighters – 2471 Points

1 – GEN. blackhunter L71 with 1920 points WINS 400 Gold
2 – GEN. FUBAR L72 with 727 points WINS 400 Gold
3 – xXxBELAxXx L70 with 605 points WINS 400 Gold
4 – xxMANGAxx L69 with 316 points WINS 400 Gold
5 – GEN. تريكة L72 with 284 points WINS 400 Gold
6 – GEN. xXxQASEMxXx L65 with 187 points WINS 400 Gold
7 – kingsaid L73 with 186 points WINS 400 Gold
8 – Feridun L73 with 63 points WINS 400 Gold
9 – elameer L72 with 60 points WINS 400 Gold
10 – xxxRAVENxxx L39 with 46 points WINS 400 Gold

  • THE DESERT SHARKS – 541 Points

1 – GEN. GRIZZLY L75 with 205 points WINS 291 Gold
2 – SlackBlast L72 with 137 points WINS 291 Gold
3 – GEN. TheHornet L59 with 126 points WINS 291 Gold
4 – GEN. devastator666 L71 with 75 points WINS 291 Gold
5 – GEN. BIGGPAPPAPETE L59 with 46 points WINS 291 Gold
6 -LTG. WalkerTexasRngr L47 with 10 points WINS 291 Gold

Have new feedback to share? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

BFM: Voice of the Martian Updates – December 29th Patch Notes

New this week in Battlefront Mars:

Voice of the Martian Updates

Heads up, Martians!

This is it. The beginning of the end. Welcome… to the Apocalypse!

Apocalypse Event: Chapter One

The Apocalypse has begun! In this update, you will find…

  • A challenging volcanic environment.
  • New volcanic towers pulse with searing magma, scorching your troops. Destroy them quickly!
  • Indestructible volcanic caldera hazards appear on some of these maps. Just as deadly as the towers, but impossible to destroy. Avoid them!
  • 24 levels of mayhem as you face The Red Menace, a new leader in the Martian wars
  • New achievements with lore! Read the history of Mars, and dossiers on your enemies.

Game improvements

  • Achievements with Lore: A new “Dossiers” section is in Achievements, and can be clicked on to get a story about classic villains in the game.
  • All single player maps will be available constantly so players can get achievements if they want them before they are retired. Note, that one event is retired to make way for the Apocalypse event, and this will continue as more Apocalypse chapters roll out.
  • Slashed research and build time reduction further to allow players to access all content before we close.
  • ONP Store will be permanently open.

We again thank everyone who has stood by with us for all this time, and those will stand with us until the end. We hope you like what we have in store for you in the next coming months.

Oh, and a belated Seasons Greetings to everyone! We also wish you a Happy New Year!

Have feedback to share about this week’s releases? Let us know over in the “battlefront-mars” channel within our TR Discord Server.

Good hunting, Martians!

TR: Welcome to the Apocalypse – December 29th Patch Notes

New this week in Thunder Run:

Voice of the Commander Updates

Greetings, Commanders!

This is it. The beginning of the end. Welcome… to the Apocalypse!

Apocalypse Event: Chapter One

The Apocalypse has begun! In this update, you will find…

  • 24 levels of mayhem! Featuring:
    • Cutscenes of beloved (and behated) characters with new portrait and backdrop art
    • An all new lava environment with completely new artwork (careful, it’s hot!)
    • New Volcano environment hazards that send out blasts of lava. Steer your units clear, they can’t damage volcanoes but volcanoes can damage them.
    • New Volcanic Tower buildings with a new art model. Does the same damage as a volcano, but your units can damage these.
    • Reworked loot tables. All units, turrets, and missiles now have free unlock items for every level. The loot system will check your levels in order and award you an appropriate upgrade item. Use it right away so you can enjoy the newfound power before your next mission.
    • New 60-minute, 50% damage boosts for infantry, vehicles, and aircraft in the loot mix.
    • Chapter II is coming soon, with a race to gather seismic data before Red Pole launches the next step in his vile xenophobic plan.

Game improvements

  • Lore-drop with the new “Dossiers” in Achievements New “History of Gundar” achievement. Click to see a brief cutscene.
  • All single-player maps are now available all the time, but will be replaced with a new Apocalypse event map as new chapters roll in. Eventually, all of them will be retired upon the Apocalypse Grand Finale. Beat them before they disappear forever!
  • Slashed prices and build times again
  • ONP Store permanently open, with Hardware Prizes store planned to do the same
  • ONP no longer expire. Save and spend!

We again thank everyone who has stood by with us for all this time, and those will stand with us until the end. We hope you like what we have in store for you in the next coming months.

Oh, and a belated Seasons Greetings to everyone! We also wish you a Happy New Year!

Still, if you have any feedback, please head on and share them on our Thunder Run Discord Server.

Good hunting, Commanders!

TR: Voice of the Commander – December 1st Patch Notes

New this week in Thunder Run:

Voice of the Commander Updates

Greetings, Commanders!

It came in the dead of night. A patch of stars disappeared a few days ago. In its place, a strange spot of darkness, a black void where the stars should have been. It quickly grew larger, eventually encompassing the night sky. Then, it suddenly disappeared. The stars flickered again, as if nothing happened.

These were the words of our night-duty guards, who swear that since that incident, our technological progress has been reversed. That we have been sent back a short period back in time.

This, of course, is hard to believe. We are leaning more towards the possibility that our guards were having a sneaky drink while on duty. They have been sent to our resident psychiatrists for further eval.

We still have our TOC13. We still have our Doped Mines. We still have our latest military technologies. Our units, turrets, and bases still behave as they used to two months ago.

Still, even though the guards have sent to our resident psychiatrists for further eval, some of us cannot shake the feeling that something has changed. If what they saw was real, perhaps it is a sign of things to come. We will report any updates, Commander! In the meantime, here are the…..

Tweaks of the Week

  • Just in case it wasn’t clear above, all balance changes have been reversed.
  • Bug involving undying units being targeted by the TOC LRAD has been fixed. Just to be clear, it was a bug. NOT a cheat or a hack.
  • Due to the reversal of the balance changes, there will likely be little to no tweaks made further. Apocalypse event development is now in full-swing.

We appreciate all the feedback over the past few weeks on the new systems. We understand that some have gotten used to and have actually enjoyed the new systems. Unfortunately, further tweaking and balancing is taking up too much of our lead developer’s time – something we are running out of.

Still, if you have any feedback, please head on and share them on our Thunder Run Discord Server.

Good hunting, Commanders!

BFM: Voice of the Martian Updates – December 1st Patch Notes

New this week in Battlefront Mars:

Voice of the Martian Updates

Heads up, Martians!

It came in the dead of night. A patch of stars disappeared a few days ago. In its place, a strange spot of darkness, a black void where the stars should have been. It quickly grew larger, eventually encompassing the night sky. Then, it suddenly disappeared. The stars flickered again, as if nothing happened.

These were the words of our night-duty guards, who swear that since that incident, our technological progress has been reversed. That we have been sent back a short period back in time.

This, of course, is hard to believe. We are leaning more towards the possibility that our guards were having a sneaky drink while on duty. They have been sent to our resident psychiatrists for further eval.

We still have our CC12. We still have our Doped Mines. We still have our latest military technologies. Our units, turrets, and bases still behave as they used to two months ago.

Still, even though the guards have sent to our resident psychiatrists for further eval, some of us cannot shake the feeling that something has changed. If what they saw was real, perhaps it is a sign of things to come. We will report any updates, Commander! In the meantime, here are the…..

Tweaks of the Week

  • Just in case it wasn’t clear above, all balance changes have been reversed.
  • If you have seen any units being invulnerable when being targeted by base defenses, it was a bug, and it has been fixed.
  • Due to the reversal of the balance changes, there will likely be little to no tweaks made further. Apocalypse event development is now in full-swing.

We appreciate all the feedback over the past few weeks on the new systems. We understand that some have gotten used to and have actually enjoyed the new systems. Unfortunately, further tweaking and balancing is taking up too much of our lead developer’s time – something we are running out of.

Have feedback to share about this week’s releases? Let us know over in the “battlefront-mars” channel within our TR Discord Server.

Good hunting, Martians!

FS: Voice of the Commander – December 1st Patch Notes

New this week in Firestrike:

Voice of the Commander Updates

Greetings, Commanders!

It came in the dead of night. A patch of stars disappeared a few days ago. In its place, a strange spot of darkness, a black void where the stars should have been. It quickly grew larger, eventually encompassing the night sky. Then, it suddenly disappeared. The stars flickered again, as if nothing happened.

These were the words of our night-duty guards, who swear that since that incident, our technological progress has been reversed. That we have been sent back a short period back in time.

This, of course, is hard to believe. We are leaning more towards the possibility that our guards were having a sneaky drink while on duty. They have been sent to our resident psychiatrists for further eval.

We still have our TOC13. We still have our Doped Mines. We still have our latest military technologies. Our units, turrets, and bases still behave as they used to two months ago.

Still, even though the guards have sent to our resident psychiatrists for further eval, some of us cannot shake the feeling that something has changed. If what they saw was real, perhaps it is a sign of things to come. We will report any updates, Commander! In the meantime, here are the…..

Tweaks of the Week

  • Just in case it wasn’t clear above, all balance changes have been reversed.
  • Bug involving undying units being targeted by the TOC LRAD has been fixed. Just to be clear, it was a bug. NOT a cheat or a hack.
  • Due to the reversal of the balance changes, there will likely be little to no tweaks made further. Apocalypse event development is now in full-swing.

We appreciate all the feedback over the past few weeks on the new systems. We understand that some have gotten used to and have actually enjoyed the new systems. Unfortunately, further tweaking and balancing is taking up too much of our lead developer’s time – something we are running out of.

Have new feedback to share? Let us know over on our “firestrike” channel within our TR Discord Server.

Good hunting, Firestrikers!

DV: Voice of the Commander – December 1st Patch Notes

New this week in Days of Valor:

Voice of the Commander Updates

Greetings, Commanders!

It came in the dead of night. A patch of stars disappeared a few days ago. In its place, a strange spot of darkness, a black void where the stars should have been. It quickly grew larger, eventually encompassing the night sky. Then, it suddenly disappeared. The stars flickered again, as if nothing happened.

These were the words of our night-duty guards, who swear that since that incident, our technological progress has been reversed. That we have been sent back a short period back in time.

This, of course, is hard to believe. We are leaning more towards the possibility that our guards were having a sneaky drink while on duty. They have been sent to our resident psychiatrists for further eval.

We still have our TOC13. We still have our Doped Mines. We still have our latest military technologies. Our units, turrets, and bases still behave as they used to two months ago.

Still, even though the guards have sent to our resident psychiatrists for further eval, some of us cannot shake the feeling that something has changed. If what they saw was real, perhaps it is a sign of things to come. We will report any updates, Commander! In the meantime, here are the…..

Tweaks of the Week

  • Just in case it wasn’t clear above, all balance changes have been reversed.
  • Bug involving undying units being targeted by the TOC LRAD has been fixed. Just to be clear, it was a bug. NOT a cheat or a hack.
  • Due to the reversal of the balance changes, there will likely be little to no tweaks made further. Apocalypse event development is now in full-swing.

We appreciate all the feedback over the past few weeks on the new systems. We understand that some have gotten used to and have actually enjoyed the new systems. Unfortunately, further tweaking and balancing is taking up too much of our lead developer’s time – something we are running out of.

More tweaks incoming! Please do share your feedback over on ourin the “days-of-valor” channel within our Official Discord Server as it helps a lot in speeding up the adjustment process.

Good hunting, Commanders!

WSE: Voice of the Martian Updates – December 1st Patch Notes

New this week in War Star Empire:

Voice of the Martian Updates

Heads up, Martians!

It came in the dead of night. A patch of stars disappeared a few days ago. In its place, a strange spot of darkness, a black void where the stars should have been. It quickly grew larger, eventually encompassing the night sky. Then, it suddenly disappeared. The stars flickered again, as if nothing happened.

These were the words of our night-duty guards, who swear that since that incident, our technological progress has been reversed. That we have been sent back a short period back in time.

This, of course, is hard to believe. We are leaning more towards the possibility that our guards were having a sneaky drink while on duty. They have been sent to our resident psychiatrists for further eval.

We still have our CC12. We still have our latest military technologies. Our units, turrets, and bases still behave as they used to two months ago.

Still, even though the guards have sent to our resident psychiatrists for further eval, some of us cannot shake the feeling that something has changed. If what they saw was real, perhaps it is a sign of things to come. We will report any updates, Commander! In the meantime, here are the…..

Tweaks of the Week

  • Just in case it wasn’t clear above, all balance changes have been reversed.
  • If you have seen any units being invulnerable when being targeted by base defenses, it was a bug, and it has been fixed.
  • Due to the reversal of the balance changes, there will likely be little to no tweaks made further. Apocalypse event development is now in full-swing.

We appreciate all the feedback over the past few weeks on the new systems. We understand that some have gotten used to and have actually enjoyed the new systems. Unfortunately, further tweaking and balancing is taking up too much of our lead developer’s time – something we are running out of.

Have feedback to share about this week’s releases? Let us know over in the “war-star-empire” channel within our TR Discord Server.

Good hunting, Commanders!