Strongpoint Quarry Update

As some players noticed, there was a temporary change to the pattern of strongpoint quarries on the map during the most recent game patches in Thunder Run and Days of Valor.

This post is to clarify that we are not making any major changes to strongpoints, and that strongpoint quarries will return to normal within a couple of days.

  • Above-ground strongpoints will return shortly. During the patch deployment, the quarry system temporarily spawned only under-ground cave strongpoints. This is now fixed, and above-ground strongpoints will return soon.
  • The number of strongpoints on each map will return back to 11. Similar to what happened with the above-ground strongpoints, there was a temporary lowering of the total number of strongpoints, but the number will rise back to normal shortly.
  • Minor changes will remain: turrets inside of strongpoint quarries now have slightly different levels (+/- 1 level) and weapon types, and the layout of buildings in strongpoints has been tweaked. These are balance adjustments to prepare for some upcoming improvements to the quarry system.
  • Check back for more info about new quarry features soon!

Elite Rifleman, HZ-9, BMP-1 Improvements

New this week in Thunder Run and Days of Valor:

  • Elite Rifleman training time is now 20% faster at all levels.
  • HZ-9 training time is now 20% faster at all levels.
  • BMP-1 training time is now 20% faster at all levels.
  • BMP-1 at Level 11 and higher now carries a security team of 6x Rifleman and 1x Combat Engineer, instead of 8x Rifleman.

A team leader and observer coach/trainer from First Army Division East simulates performing halted-convoy security during an OC/T recertification exercise at Fort Knox, Ky. (Photo: SSgt. Darron Salzer)

Good hunting, Commanders!

New Unit: Elite OH-58F

New this week in Thunder Run and Days of Valor:

Elite OH-58F

Starting today, players can obtain blueprints for the newest Thunder Run aircraft, the Elite OH-58F.

This Elite “F” variant of the classic OH-58 is upgraded with much greater HP and damage, making it tough and deadly. The Elite OH-58F is strong enough to go toe-to-toe with other high-end air units.

Good hunting, Commanders!

First flight of the actual OH58-F at Redstone Arsenal. (Photo: Randy Tisor)

Thunder Run: New Vault Building

New this week in Thunder Run:

The Vault

Protect resources from your enemies! The Vault prevents attackers from looting a portion of the Fuel, Supply, and Hardware in your Depots (Hardware protection starts at Level 7 and up).

The Vault is now available to all Thunder Run players. Open your Buildings -> Resources menu to start construction!

Technical Notes:

  • The Vault is indestructible, and does not count towards Base Damage %.
  • The Vault protects Depot resources only – uncollected resources in your Yards can still be looted by attackers.

Good hunting, Commanders!

TOC Level 10

New this week in Thunder Run and Days of Valor:

Tactical Ops Center Level 10

More power for advanced Commanders! The TOC now upgrades to Level 10, unlocking a variety of new upgrades for your military forces.

New unlocks include:

  • Generator now upgrades to L16 for more power
  • Fuel and Supply Yards now upgrade to L12 for more resources
  • Fuel and Supply Depots now upgrade to L14 for more storage
  • Weapon Lab L13 now unlocks Quadmount, C-RAM, FASCAM, Artillery, and HEL Laser turrets to L20
  • Anti-Infantry, Anti-Armor, and Anti-Aircraft Mines now upgrade to higher levels
  • Reserves Bay now upgrades to L11 for more army space

Good hunting, Commanders!

Thunder Run Updates

New this week in Thunder Run and Days of Valor:

Elite Rifleman Stat Upgrades

The Elite Rifleman now features individual Health and DPS upgrades, similar to other rare units. Check your Research menu for details.

Landmine Improvements

Anti-Infantry, Anti-Armor, and Anti-Air Landmines now have greater trigger range and splash damage radius at Level 11 and up.

A UH-60 Black Hawk helicopter arrives at the pickup zone in a joint-training exercise during Operation Atlantic Resolve. (U.S. Army photo by Spc. Thomas Scaggs)

More Hardware Loot & TOC Officer Improvements

New this week in Thunder Run and Days of Valor:

More Hardware Loot

This week’s Ambush! enemy (Single Player only) features larger and more frequent Hardware loot than before.

TOC Officer Cost Reduction

The Hardware cost to upgrade TOC Leaders between Levels 1-20 has been reduced by 33%.

TOC Officer L21+ Trade-Ins

Level 21+ TOC Leaders can now be traded in for a partial return of the Hardware used to upgrade them.

Didn’t get the type of TOC Leader you were hoping for in the L20->L21 upgrade step, when bonus stats are randomized? Trade in the unwanted Leader! Move him into your Warehouse, click his icon, and use the “Trade In” option.

The amount of Hardware you will get for the trade-in appears at the bottom of the information tooltip on the TOC Leader item.

Notes:

  • TOC Leaders can only be traded in at Level 21 and higher. Level 20 and below are not eligible for trade-in.
  • The amount of Hardware returned is limited by your Hardware Depot storage space. Any returned Hardware that does not fit in your Depot storage will be lost – so check your Depots before trading!

Good hunting, Commanders!